Session 29, Arc III
Clouded Truths (Part IV)
Played 29 July 2025 Watch the session
The session began with Yomidrogo and Madame Tremzume discovering a wounded dwarven assassin in her chambers, his invisibility cloak unraveling after being struck by a thrown knife. The assassin bore a mysterious symbol on his chest and was dying from arterial wounds. Madame Tremzume revealed she could see beyond the normal realm and had detected his presence, leading to Yomidrogo demanding answers and threatening to take her to Port Wolifer for questioning.
Meanwhile, the rest of the party waited at Port Wolifer with Kiribos, where they encountered an aggressive Zilaphelian guard who initially tried to restrict their access to the area. Kiribos showed an official badge that granted them permission to remain, and they learned that their precious blue orb had been stolen. The party decided to use their rocs to fly and intercept Yomidrogo, with Kiribos revealing the orb was somewhere in the main kingdom.
During their aerial journey, Cyrran received a mysterious telepathic message stating "the time has come for a favour" and mentioning something about "Enter in the life finale." The party successfully reunited with Yomidrogo and Madame Tremzume on the ground, where they learned she had killed an invisible assassin and that a plague was affecting people in the city. Madame Tremzume contacted Darion telepathically to arrange a meeting.
The group decided to split up, with Cyrran and Bones heading to Black Wine Alley for a secret meeting while others went to meet Darion at the city walls. In Black Wine Alley, Bones disguised himself as an old halfling woman to spy while Cyrran met with Grephr, a half-orc leader of the criminal organization called the Ironclad. Grephr assigned them a smuggling job worth 100 platinum to transport a woman to Stonerane, and through magical investigation, they discovered the stolen orb was hidden on a ship called the Boreas.
When the party reconvened with Darion, Kiribos, and Madame Tremzume, tensions escalated as they confronted the alliance about their connections to Tassarion, the man responsible for massacring Yomidrogo's people. The interrogation revealed that while Darion and Kiribos claimed ignorance of the massacre, Madame Tremzume admitted she knew about it. The confrontation intensified when Bones used his psychic abilities to enter Madame Tremzume's mind, learning that she had been scrying on the party for days and that multiple empires were seeking the powerful orbs.
The situation took another turn when Zarabella revealed she had seen a purple orb with swirls being handed to Dahla, a hag living on an island. This revelation sparked immediate tension, with Yomidrogo punching Zarabella for withholding crucial information. The party realized they could potentially acquire two orbs - one from the ship and another from the hag's island.
After forming an uneasy alliance with Madame Tremzume's group and agreeing to hunt Tassarion together, the party sought refuge in Madame Tremzume's magically protected chambers. They disposed of the dead assassin's body, divided up treasure including 100 platinum pieces, and Kailyn won a magical ring that protected against tracking. During their rest, they took rotating watches and discussed their plans.
The next morning brought shocking news as they witnessed a public declaration of war in the Gilded Plaza. King Kaelen Rashir III of the Zilaphelian Kingdom officially declared war on the Veurim Empire, citing attacks on Port Wolifer and the use of forbidden magic in border conflicts. The announcement caused panic among citizens, many of whom immediately began fleeing the city.
Recognizing the urgency, the party flew their rocs to the harbor where they located the Boreas ship. Cyrran successfully infiltrated the vessel by posing as a police officer using an illusion of Kiribos's badge, deceiving the crew into leaving the deck. However, their search was interrupted when they encountered two drow assassins speaking in Undercommon in the ship's navigation room.
A fierce battle ensued aboard the Boreas, with Cyrran delivering a critical arrow shot that killed one drow instantly. The surviving assassin attempted to cast darkness but was countered by Yomidrogo's magic. Through a combination of psychic attacks, fire spells, and stunning strikes, the party overwhelmed their opponent. Before dying, the drow revealed the orb's location and spoke a final prayer in the Veurim language meaning "hush, blood is spilled."
The party successfully recovered their blue orb from barrels of fine magical glass powder and rescued Muscle, Bones' jackal companion, who had been put under a magical sleep by the assassins. They also discovered a halfling woman prisoner who was part of the smuggling operation. The ship's documents revealed a planned two-week journey with stops at multiple locations including the island where the hag Dahla resided.
As they prepared to commandeer the vessel, they met Curly, an experienced fish-like sailor who offered to help captain the ship. Despite some internal debate about following the Ironclad's orders versus pursuing their own agenda, the party ultimately decided to take the boat and visit the hag's island to acquire the second orb. The session concluded with a mysterious private conversation between Darion, Madame Tremzume, and Kiribos at the docks, which Bones overheard while disguised as a seagull, learning only the cryptic phrase "the only way this can end" before Darion returned looking agitated and upset.
Assassination Attempt in Madame Tremzume's Chambers
Yomidrogo and Madame Tremzume discover an invisible dwarven assassin who has been wounded by a thrown knife.
- An invisible cloak unravels to reveal a wounded dwarven assassin with a dagger
- The assassin is bleeding from arterial wounds and dying
- Yomidrogo notices a symbol on the assassin's chest but can't make it out clearly
- Madame Tremzume reveals she can see things beyond the normal realm
- Yomidrogo demands answers and threatens to take Madame Tremzume to Port Wolifer
- Madame Tremzume agrees to come willingly without resistance
Guard Encounter at Port Wolifer
The party encounters a Zilaphelian guard while waiting at Port Wolifer with Kiribos.
- A Zilaphelian Empire guard approaches with a bloodied sword drawn
- The guard declares the area restricted and orders them to leave
- Kiribos shows a badge that grants them permission to stay
- The party discusses escape plans and transportation options
- They decide to use the rocs to fly and meet Yomidrogo halfway
- Kiribos reveals that the orb has been stolen and is somewhere in the main kingdom
Aerial Departure and Mysterious Message
The party takes flight on their rocs while Cyrran receives a cryptic telepathic message.
- The party negotiates with their rocs to carry everyone
- They successfully take off with Kiribos joining them
- Kiribos informs them that someone stole the orb
- Cyrran receives a telepathic message saying 'the time has come for a favour'
- The message mentions 'Enter in the life finale'
- The party begins their journey to intercept Yomidrogo
Flying to Arakcadia and Interrogating Madame Tremzume
The party flies on their rocs toward Arakcadia while Yomidrogo questions Madame Tremzume about the Raven Tower and her connections to Tassarion.
- Party flies on rocs toward Arakcadia with Madame Tremzume as prisoner
- Yomidrogo questions Madame Tremzume about the Raven Tower but she refuses to answer
- Yomidrogo shows her his stone of sending and mentions the other stone is in the tower
- Madame Tremzume admits she knows the tower's purpose but claims no access to it
- Discussion about finding Darion to explain everything
- Party realizes they need to meet Darion at Port Wolifer as planned
Aerial Reunion and Messaging Darion
The party on rocs spots Yomidrogo and Madame Tremzume on the ground and lands to reunite, then contacts Darion.
- Rocs screech loudly to signal their presence to Yomidrogo below
- Party lands near Yomidrogo and recognizes Madame Tremzume
- Yomidrogo explains Madame Tremzume killed an invisible assassin
- Discussion about the plague affecting people in the city
- Madame Tremzume casts sending to contact Darion telepathically
- She tells Darion about finding the tower connection and Tassarion's involvement
- Party debates whether to split up or stay together
Planning and Separation
The party discusses their next moves and decides to split up, with some going to meet Darion while others head to Black Wine Alley.
- Debate about splitting the party between meeting Darion and other objectives
- Cyrran suggests going to Black Wine Alley while others meet Darion
- Discussion about trust and whether Cyrran will betray the party
- Decision made to separate with some going to city walls to meet Darion
- Cyrran and Bones head to Black Wine Alley for a secret meeting
- Bones disguises himself as a little old lady to spy on the meeting
Secret Meeting in Black Wine Alley
Cyrran meets with his criminal contact in Black Wine Alley while Bones spies nearby in disguise.
- Cyrran and Bones arrive at Black Wine Alley during daytime
- Bones disguises himself as an old halfling woman to eavesdrop
- Cyrran searches for the moving brick entrance but finds a staircase instead
- Both descend into an underground wooden room with industrial smells
- Cyrran meets with Grephr, the half-orc from the Ironclad
- Grephr assigns them a job to smuggle someone out of the city to Stonerane
- Payment offered is 100 platinum for protecting a woman on a boat
- The woman is already on a boat called the Boreas with guards
- Cyrran casts Locate Object twice to try finding the orb
- The spell reveals glowing salt-like substances on Grephr's desk
- Bones attempts to deceive Grephr while disguised but isn't fully recognized
- Bones successfully extracts information that the orb is on the Boreas
- Both characters exit the underground meeting location
Confronting the Alliance
The party confronts Darion, Kiribos, and Madame Tremzume about their connections to Tassarion and the massacre of Yomidrogo's people.
- Darion arrives bloodied from battle at the city walls
- The group enters a random building for privacy
- Madame Tremzume casts a spell to make the area invisible
- The party begins interrogating about connections to Tassarion
- Madame Tremzume admits knowing about the massacre at Nujlem Forest
- Revelations about Tassarion's role in the Zilaphelian government
- Yomidrogo questions why they would ally with someone like Tassarion
- Darion and Kiribos explain they believed Tassarion was just self-serving, not knowing about the massacre
- They reveal they needed to infiltrate the Veurim Empire dealings
- Madame Tremzume explains Tassarion teleported her back to her chambers before leaving
- Kiribos reveals he told Madame Tremzume about the party's presence at the ball
- The group learns there are at least three other orbs, with one possibly on Droshdech island
- Darion explains he got involved with the Ironclad to track the blue orb
Revelations and Accusations
Tensions escalate as the party learns more about the political machinations and Yomidrogo confronts the group about their knowledge of the massacre.
- The party learns they are being tracked by the Ironclad
- Darion reveals he was the one who told Cyrran to hold onto the orb
- Cyrran telepathically warns Yomidrogo not to reveal the orb's location
- Yomidrogo confronts the group about knowing of Tassarion's role in massacring his people
- Darion and Kiribos claim they didn't know about the massacre
- Madame Tremzume admits she did know about it
- Yomidrogo becomes enraged and the party attempts to restrain Darion and Kiribos
Mind Reading Interrogation
Bones uses his psychic abilities to enter Madame Tremzume's mind for answers while the others try to restrain the alliance members.
- Yomidrogo casts sleep on Darion and Kiribos but fails
- The party attempts to physically restrain Darion
- Bones enters a white mental space with Madame Tremzume
- Madame Tremzume reveals she has defenses against mental intrusion
- She confirms the orb is powerful and from a different world
- She explains she's been scrying on the party for days
- Madame Tremzume reveals multiple empires are seeking the orbs
- She mentions the Boreas ship and its connection to trade blockades
- Bones exits the mental connection and reports she's on their side
Alliance Building
The party forms an alliance with their former interrogation subjects to hunt down Tassarion.
- Bones reassures the group that Madame Tremzume is trustworthy
- Yomidrogo demands help finding and killing Tassarion
- Madame Tremzume agrees to help hunt Tassarion when they can coordinate
- Darion asks about the location of the stolen orb
- Cyrran reveals the Ironclad stole the orb
- The group discusses the orb's power and why various factions want it
- Madame Tremzume explains the difficulty of studying magical objects
- They identify the Veurim Empire as the primary threat seeking the orbs
- Discussion about assassins and the symbol found on the attacker
Zarabella's Revelation About the Purple Orb
Zarabella reveals she has seen a purple orb on the island with the hag Dahla, sparking tension and planning among the party.
- Zarabella shows recognition when orbs are discussed
- She admits to possibly knowing the location of another orb
- Zarabella suggests discussing the information privately
- Tension arises about excluding some party members from the conversation
- Zarabella mentions seeing something purple with swirls handed to Dahla, the hag on the island
- Yomidrogo immediately punches Zarabella in the face for withholding information
- Bones intervenes to stop the violence
- The party realizes they could potentially get two orbs - one from a boat and one from the hag
- Discussion about whether to split up or follow the Ironclad's mission
- Debate about trusting the information and the best course of action
Planning the Journey and Raven Tower Discussion
The party discusses their travel plans while Madame Tremzume explains the mysterious Raven Tower in Arakcadia.
- Party debates whether to take the boat mission or go directly to the island for the orb
- Yomidrogo demands information about the Raven Tower from Madame Tremzume
- Madame Tremzume explains the tower is an old mage's tower from before the Millennium of Darkness
- She reveals the tower has been locked and attempts to enter result in mutilation
- Yomidrogo shows his sending stone and reveals the other one was found inside the tower
- Madame Tremzume promises to investigate the tower and share information
- Kiribos apologizes for poor communication and expresses distrust of Tassarion
Preparing for Rest at Madame Tremzume's Chambers
The party heads to Madame Tremzume's chambers for safety and rest, with magical protections and a special ring.
- Madame Tremzume leads the party through the city in disguise
- She warns them not to reveal their abilities or the orb to others
- Madame Tremzume offers a ring that prevents magical tracking
- Kailyn wins the ring in a roll-off against other party members
- They arrive at Madame Tremzume's chambers where she casts protective spells
- The dead gnome assassin is still on the floor from the previous encounter
- Bones throws the gnome's body out the window
- The party searches the assassin's body and finds an ornate obsidian dagger, 125 gold, and elaborate chain armor
- They divide up 100 platinum pieces among themselves and add some to their party fund
Rest and Watch
The party takes a long rest in Madame Tremzume's chambers with rotating watch shifts.
- Madame Tremzume gives Kailyn a ring of protection against magical tracking
- Bones takes first watch with Darion, discussing Tassarion and his loyalty
- Yomidrogo and Madame Tremzume take second watch, talking about defeating Tassarion
- Kailyn and Zarabella take final watch, discussing trust and the upcoming mission
War Declaration
The party witnesses a public announcement of war in the Gilded Plaza.
- Madame Tremzume suggests heading down to see what's happening in Gilded Plaza
- The party observes worried citizens with backpacks preparing to leave the city
- A gnomish herald reads a declaration from King Kaelen Rashir III
- War is officially declared on the Veurim Empire due to attacks on Port Wolifer and Easthills
- The king blames Veurim for using magic in border conflicts and the Easthills attack
- Citizens react with fear and anger, some cursing magic users
- Many people begin fleeing the city immediately after the announcement
- Bones pickpockets 25 gold from a fleeing citizen
- Darion emphasizes the urgency of retrieving the orb
Flight to the Docks
The party uses their rocs to fly to the harbor in search of the stolen orb.
- The party takes their rocs and flies toward the docks
- Bones casts locate object to sense the orb's presence on a ship below
- They spot a ship called the Boreas through investigation
- Cyrran lands on the ship's deck using his roc
- Cyrran uses minor illusion to create Kiribos's badge and poses as a police officer
- The ship's crew is deceived and leaves the deck area
- The party prepares to search the ship for the orb
Infiltrating the Boreas
The party infiltrates a ship called the Boreas at the docks, with Cyrran disguising himself as a police officer to gain access.
- Cyrran uses Minor Illusion to create Kiribos's badge and poses as a police officer
- The party searches the ship for the stolen orb
- They discover crew quarters and navigation room with maps showing destination as Stonerane
- Bones and Cyrran hear Drow speaking in Undercommon in the navigation room
- Two Drow emerge with daggers drawn, leading to combat
Combat on the Boreas Ship
The party engages in combat with two drow assassins aboard the merchant ship Boreas while searching for the stolen orb.
- Cyrran shoots and kills one drow assassin with a critical hit arrow through the head
- The remaining drow attempts to cast Darkness but is counterspelled by Yomidrogo
- Bones uses Dissonant Whispers to force the drow to move and lands an opportunity attack
- Yomidrogo hexes the drow and hits with firebolt for significant fire and necrotic damage
- Cyrran and Arri search through barrels containing fine glass powder
- Arri discovers the blue orb hidden in the third barrel
- The party intimidates the surviving drow who reveals the orb's location before combat continues
- The drow attacks party members with daggers and ranged attacks
- Kailyn casts ice knife, accidentally hitting multiple party members with cold damage
- Yomidrogo uses shocking grasp dealing 28 lightning damage to the drow
- Cyrran grapples the drow and drags him toward the stairs
- Arri delivers multiple stunning strikes to the drow
- The drow fails constitution saves and becomes stunned
- Arri lands final blows, punching the drow to death
- The drow's last words are spoken in Veurim language: a prayer meaning 'hush, blood is spilled'
- Bones carves out a chunk of the drow's flesh containing the Veurim symbol
Rescuing Muscle and Orb Recovery
The party recovers their orb and rescues Bones' companion while preparing to commandeer the ship.
- Bones discovers Muscle unconscious from a magical sleep spell
- Bones finds Muscle laying on his side, breathing but unconscious
- Party determines Muscle is under a magical slumber
- Zarabella casts lesser restoration to wake Muscle
- Muscle explains he was attacked by two people who took 'the thing' and he couldn't stop them
- Emotional reunion between Bones and Muscle
- Arri finds the blue orb hidden in a barrel of magical glass dust
- The party discovers the ship was bound for Stonerane with multiple stops planned
- They find a halfling woman prisoner who they're supposed to transport north
- Bones collects orb dust from the barrels into a jar
Meeting the Crew and Planning
The party encounters new allies and prepares to set sail while debating their mission.
- The party meets Curly, a fish-person sailor who offers to help captain the ship
- Curly reveals he has 25 years of sailing experience
- Darion confirms Curly is trustworthy and a good sailor
- The party examines ship documents and debates their travel route
- Examination of ship maps reveals planned stops at Port Wolifer, Lelse Thalas, Droshdech (Alenez), and Stonerane
- The journey is scheduled to take roughly two weeks
- Debate ensues about whether to follow Ironclad instructions or pursue their own agenda
- Discussion of flying versus sailing options, with rocs needing rest after 1-2 hours of flight
- Bones refuses to follow Ironclad orders while others argue for completing the mission
- Arri attempts to punch Bones during the argument but misses
- The party ultimately decides to take the boat and visit the island with the hag to get the second orb
- Arri is designated as the ship's captain due to her sailing skills
Secret Conversation at the Docks
Darion has a private conversation with Madame Tremzume and Kiribos at the dock before departure.
- Kiribos and heavily cloaked Madame Tremzume wait at the dock
- Madame Tremzume motions Darion over for a private conversation
- Bones wild shapes into a seagull to eavesdrop on their conversation
- Bones overhears Madame Tremzume saying 'the only way this can end' to Darion
- Darion returns to the boat looking agitated and upset
- The party becomes suspicious about secret planning without their knowledge
- Darion tells the party to head to Port Wolifer first, then the island
Dwarven Assassin
A tall dwarf with dark hair who was invisible until wounded by a thrown knife. He carries a dagger and has a mysterious symbol on his chest. He is dying from arterial wounds and appears to be an assassin sent to target someone in Madame Tremzume's chambers.
Madame Tremzume
The leader of Arakcadia who has supernatural sight and can see things beyond the normal realm. She has been scrying on the party for days and has magical defenses against mental intrusion. She knows about the orb's ancient origins and the various factions seeking them. She agrees to help hunt Tassarion and provides magical protection to the party. She appears to be around 50 years old with white hair and piercing blue eyes.
Zilaphelian Guard
An aggressive guard wearing red and gold colors typical of the Zilaphelian Empire. He carries a bloodied sword and attempts to restrict access to Port Wolifer, but backs down when shown Kiribos's badge. He represents the military presence controlling the area after recent attacks.
Kiribos
An elven council official who carries a badge that grants authority with Zilaphelian guards. He helped form an undercover alliance with Darion and Madame Tremzume days before the ball. He has knowledge of the stolen orb's location and can send messages telepathically. He told Madame Tremzume about the party's presence and supports their mission against the Veurim Empire.
Grephr
A half-orc leader of the Ironclad who is taller than typical half-orcs. He operates from an underground hideout in Black Wine Alley and has knowledge of the orb's location on the Boreas ship. He assigns smuggling jobs to the party and shows frustration with incompetent subordinates while maintaining detailed records of operations.
Darion
A white-haired elven man who worked undercover to infiltrate Veurim Empire dealings but pulled out when it became too dangerous. He was the one who told Cyrran to hold onto the orb and had dealings with the Ironclad to track it. He becomes agitated when questioned about the alliance's knowledge of the massacre and appears concerned about timing and urgency.
Tassarion
A high-ranking officer in the Zilaphelian Kingdom who the alliance believed was just self-serving. He is loyal to his kingdom and was responsible for the massacre of Yomidrogo's people. He teleported Madame Tremzume back to her chambers before leaving for the Zilaphelian capital. He is described as a snake and self-opportunist who colludes with corrupt government members.
Zarabella
An elf who has been living on the island with the hag Dahla. She occasionally helps with delegations to other areas of the village and witnessed someone handing a purple orb to Dahla. She shows recognition when orbs are discussed and becomes defensive when questioned aggressively about withholding important information.
Dahla
A hag who lives on an island and rules over a village there. She is described as a 300-year-old elf by some, though others call her a witch and dirty old woman. Zarabella witnessed someone handing her a purple orb with swirls, making her a potential target for the party's orb collection mission.
Kaelen Rashir III
King of the Zilaphelian Kingdom with the full title 'by divine mandate and sacred tradition, sovereign of the Zilaphelian Kingdom, Lord of the Northern Highlands, and heir to the venerable legacy of Zorma.' He declared war on the Veurim Empire, citing attacks on allies and the use of forbidden magic.
Gnomish Herald
A shorter gnomish man who served as the official announcer in Gilded Plaza. He read the war declaration from a long scroll, stuttering nervously when delivering the most serious parts of King Kaelen Rashir III's message.
Ship Crew Members
Three crew members working on the Boreas who were doing repairs on the masts when the party arrived. They were easily deceived by Cyrran's police officer disguise and badge illusion, quickly leaving the deck area when told it was a police investigation.
Drow Assassins
Two dark elf assassins working for the Veurim Empire, identified by symbols on their chests matching the one from Madame Tremzume's chambers. They spoke Undercommon and carried daggers. One was killed instantly by Cyrran's arrow, while the other revealed the orb's location before being killed by Arri. The surviving assassin spoke a Veurim prayer meaning 'hush, blood is spilled' before dying.
Curly
A fish-like humanoid with four fins who waddles on the ground and has 25 years of sailing experience. Part of his body appears damaged with flesh torn away and regrown with fungus, giving him a distinctive appearance. He offers to serve as the ship's first mate and is enthusiastic about joining the crew, vouched for by Darion as trustworthy and skilled.
Halfling Prisoner
A halfling woman found locked in the ship's hold who was being transported north as part of the Ironclad's smuggling operation. She has family in Droshdech and mentions other people who were supposed to be picked up from Port Wolifer. She protests being manacled and calls the situation kidnapping, but appears to be the intended smuggling target.
Muscle
Bones' jackal companion who was put under a magical sleep by the drow assassins aboard the Boreas. He was found unconscious but unharmed and explained that he was attacked by two people who took 'the thing' and he couldn't stop them. He has an emotional reunion with Bones after being awakened.
Madame Tremzume's Chambers
Private chambers within a building where Madame Tremzume resides, featuring wooden surfaces and a balcony overlooking the city. The location where an invisible assassin was discovered and wounded. The chambers are magically protected with spells that create a safe area from tracking and surveillance magic, where the party rested after the assassination attempt.
Port Wolifer
A port city that has recently been attacked, with ongoing executions and death. The area is under military control with various guards from different kingdoms stationed there, including Zilaphelian, Arakcadian, and Sundriam forces. Also serves as a planned stop on the ship's route where additional passengers are supposed to be picked up.
Arakcadia Outskirts
The area just outside Arakcadia where the party was previously fighting, featuring the city walls and gates where they planned to meet Darion.
Black Wine Alley
A criminal district in Arakcadia that looks different during daytime compared to night. Contains hidden entrances to underground criminal meeting spaces with wooden rooms that smell of industrial scents. The location where the Ironclad operates and where Grephr conducts business.
Underground Criminal Meeting Room
A wooden room beneath Black Wine Alley, about three times the size of a small area, with wood paneling, warm lighting, and industrial smells. Contains a desk with papers strewn across it where Grephr conducts Ironclad business and has magical salt-like substances.
Stonerane
The destination city mentioned for the smuggling job, located in the Zilaphelian Kingdom where the woman needs to be transported. Also the final destination of the ship's journey where the orb shard cargo is ultimately destined.
Random Building in Arakcadia
A single-level residential building where the party takes shelter to have a private conversation with their allies, occupied by civilians who are asked to leave. Madame Tremzume casts magic to make the area invisible for privacy.
Droshdech
An island nation mentioned as the possible location of another orb, though the alliance isn't certain it's actually there. Also serves as a specific location (Alenez) mentioned as both a ship stop and where the smuggled woman has family members.
Zilaphelian Kingdom Capital
The most likely location where Tassarion can be found, as he is one of the highest ranking officers there and goes all over the kingdom.
Veurim Empire
The empire that the alliance needed to infiltrate, requiring connections like the one with Tassarion to gather intelligence on their dealings. Now officially at war with the Zilaphelian Kingdom.
Mental Space
A completely white, empty room with two chairs where Bones and Madame Tremzume meet during the mind reading spell. Madame Tremzume has set up magical defenses against mental intrusion in this space.
Raven Tower
An ancient mage's tower from before the Millennium of Darkness, located in Arakcadia. The tower is locked and has been standing since before Madame Tremzume was born. Attempts to enter result in hideous mutilation, and it's believed to be stagnant with no current owner or controller. Contains one of the paired sending stones.
The Island with Dahla
An island where the hag Dahla resides, mentioned by Zarabella as the location where she witnessed someone handing a purple orb with swirls to the hag. The island has a village where Zarabella occasionally helps with delegations to other areas. Also known as Lelse Thalas, an island destination on the ship's route.
Gilded Plaza
The main public square of Arakcadia where official announcements are made. Features a stage and grandstand for public addresses, where the war declaration was read. The plaza was filled with worried citizens carrying belongings and preparing to flee the city.
Arakcadia Docks
The busy port area of Arakcadia where merchant ships dock along the river inlet. Multiple ships are moored here including the Boreas where the orb was hidden. The harbor area where the party encounters other travelers and prepares for their sea voyage.
The Boreas
A merchant ship docked at Arakcadia, scheduled to travel to Stonerane with stops at Port Wolifer, Lelse Thalas, and Droshdech. Contains crew quarters, navigation room, and cargo holds with magical glass dust. The ship has multiple decks and is being used for smuggling operations. The location where the party fought drow assassins and recovered their stolen orb.
Thrown Knife
A knife that was thrown to wound the invisible dwarven assassin, sticking into the wooden surface of Madame Tremzume's chambers. The weapon that revealed the assassin's presence by causing his invisibility cloak to unravel.
Assassin's Dagger
A dagger carried by the wounded dwarven assassin. The weapon was in his hand when he was discovered, suggesting he was prepared for combat or assassination before being wounded.
Kiribos's Badge
An official badge carried by Kiribos that grants authority and recognition among Zilaphelian guards. When shown to the guard at Port Wolifer, it immediately changed his attitude and allowed the party to remain in the restricted area. Cyrran later recreated this using minor illusion magic to impersonate a police officer.
Stone of Sending
A magical communication device that Yomidrogo possesses, with its paired stone located inside the Raven Tower. He shows it to Madame Tremzume as evidence of his connection to the tower. The other sending stone was previously left in a house in Easthills that disappeared and was later found inside the mysterious Raven Tower.
Magical Salt Substance
Fine, glowing salt-like powder found on Grephr's desk that pulses with green energy when locate object is cast. Similar to substances the party has encountered before but much finer in texture and appears to be connected to magical tracking or detection.
Hundred Platinum
Payment received by Bones from the Ironclad job, which he gives to Cyrran as proof of trust. The coins are counted and verified by the party and later divided among the group.
The Blue Orb
A powerful magical artifact that was forged long ago in a different world. Multiple empires and factions across Canaan are seeking these orbs. The party's orb was stolen by the Ironclad and hidden in barrels of fine glass powder aboard the Boreas before being successfully recovered. It glows with blue light and has a close connection to the party, particularly Bones.
Purple Orb
A purple orb with swirls that Zarabella witnessed being handed to Dahla the hag on the island. This represents a potential second orb that the party could acquire, similar to the blue orb they already possess, making it a valuable target for their collection mission.
Obsidian Dagger
An ornate dagger with dark black obsidian-like material and a hooked design, taken from the dead drow assassin in Madame Tremzume's chambers along with 125 gold and elaborate chain armor.
Chain Armor
Elaborate medium chain armor worn by the drow assassin, featuring intricate craftsmanship and design.
Ring of Protection
A magical ring given by Madame Tremzume to Kailyn that helps protect against being tracked through magical means, particularly useful against the Ironclad's tracking methods. Won by Kailyn in a roll-off among party members.
Fine Glass Powder
Mysterious fine dust found in barrels on the Boreas ship, much finer than the glass substance the party encountered before. The orb was hidden among this material, which appears to be related to orb magic and doesn't cut when handled. Bones collected some in a jar for potential future use.
Veurim Empire Symbol
A symbol carved into the chest of the Drow assassin, matching the same symbol found on the assassin in Madame Tremzume's chambers. It identifies them as agents of the Veurim Empire. Bones carved out a chunk of flesh containing this symbol as evidence.
Orb Shards
Fine, glittering dust-like fragments collected from multiple barrels on the ship. These shards are confirmed to be parts of magical orbs and glow with energy when locate object spells are cast. Bones has collected them in various containers including jars and pouches, hoping to eventually create a complete orb.
Ship Maps and Documents
Navigation materials found in the ship's quarters showing the planned route with stops at Port Wolifer, Lelse Thalas, Droshdech, and Stonerane. The documents indicate a two-week journey schedule and reveal this is part of a larger smuggling operation.
Manacles
Restraints used by Cyrran to bind the halfling woman despite her protests. The manacles are used to ensure the smuggled passenger cannot escape during transport.
Speak with Animals
A spell that allows direct communication with animals. Used by party members to communicate with the rocs about carrying passengers and by Bones to communicate with Muscle after he was awakened, learning about what happened when the assassins attacked.
Arcana Check Spell
A recently cast spell by Madame Tremzume that Yomidrogo detects through magical essence emanating from her. The spell was cast moments before Yomidrogo entered the room, suggesting it may be related to detecting or revealing the invisible assassin.
Telepathic Message
A spell used to send messages telepathically, demonstrated when Kiribos sends a message to Yomidrogo and when Cyrran receives the mysterious message about 'the time has come for a favour.' Also used by Cyrran to warn Yomidrogo not to reveal the orb's location.
Sending
A telepathic communication spell cast by Madame Tremzume to contact Darion. The magical energy dissipated visibly as she sent the message about finding the tower connection and Tassarion's involvement.
Locate Object
Cast multiple times by Cyrran and Bones to try to find the orb. The spell caused salt-like substances on Grephr's desk to glow with green energy and successfully located the orb on the Boreas ship at the docks within the spell's range. Also caused orb shards to glow with energy pulses, confirming their magical nature.
Invisibility Spell
Cast by Madame Tremzume to make the immediate area invisible for privacy during the party's interrogation and discussions, creating a magical barrier around buildings they're using.
Sleep
Yomidrogo attempted to cast this spell on Darion and Kiribos to incapacitate them during the confrontation, but the spell failed to affect them.
Mind Reading
Yomidrogo used this spell to enter Madame Tremzume's mind, creating a white mental space where they could communicate privately. She had defenses against such intrusion but allowed the conversation.
Psychic Interrogation
Bones uses his psychic abilities to enter Madame Tremzume's mind, creating a white empty mental space for questioning. Madame Tremzume has defenses against this type of mental intrusion.
Scrying
Madame Tremzume revealed she had been using this spell to watch the party for multiple days, keeping track of their movements and activities related to the orb.
Teleportation
Tassarion used this spell to transport Madame Tremzume back to her chambers before leaving for the Zilaphelian capital.
Protective Ward
A magical spell cast by Madame Tremzume in her chambers that creates a wave of energy throughout the room, establishing magical protections against tracking and surveillance magic. The spell makes the area safe for the party to rest and discuss sensitive matters.
Minor Illusion
Used by Cyrran to create an illusion of Kiribos's official badge, allowing him to impersonate authorities and board the ship without suspicion. Central to his deception as a police officer conducting an investigation.
Water Walk
Cast by Kailyn on Brad the roc, allowing the large bird to stand on the water's surface next to the docked ship.
Counterspell
Cast multiple times by Cyrran to prevent the drow assassins from using darkness and fairy fire spells during combat, maintaining tactical advantage. Cast at 3rd level to successfully prevent the drow from casting Darkness.
Suggestion
Cast by Cyrran on the captured Drow before combat began, successfully compelling him to reveal that the orb was hidden 'in the barrels' after he failed his wisdom saving throw.
Hex
Cast by Yomidrogo on the drow assassin during combat, giving disadvantage on wisdom saving throws and adding necrotic damage to subsequent attacks.
Firebolt
Cast by Yomidrogo as a ranged attack against the Drow, dealing fire damage during the combat encounter. Used as a critical hit against the hexed drow, dealing significant fire and necrotic damage.
Dissonant Whispers
Cast by Bones at 1st level on the Drow, dealing 13 psychic damage and forcing the target to move away, triggering an opportunity attack.
Hellish Rebuke
Cast by Bones as a reaction when damaged, attempting to deal fire damage back to the attacker, though it failed to affect the drow due to a successful constitution save.
Ice Knife
Cast by Kailyn during combat, creating an explosion that required dexterity saves from nearby allies, accidentally damaging the party with 7 cold damage to those who failed their saves.
Shocking Grasp
Cast by Cyrran as a touch attack against the restrained Drow, dealing a devastating 28 points of lightning damage while interrogating him.
Lesser Restoration
Cast by Zarabella to wake Muscle from his magical slumber, successfully removing the sleep effect that the drow assassins had placed on him.
Primal Savagery
A druidic cantrip used by Bones to extend his fingernails into claws, dealing 12 acid damage to the drow while delivering a threatening message about Muscle.
Fairy Fire
A spell attempted by the drow assassin to illuminate and mark targets, but was immediately countered by Cyrran's counterspell, preventing its effects from taking hold.
Stunning Strike
Arri's monk ability used multiple times against the drow assassin. The strikes forced constitution saving throws and ultimately stunned the enemy, allowing for the finishing blows that ended the combat.
Wild Shape
Bones transformed into a seagull to eavesdrop on the private conversation between Darion, Madame Tremzume, and Kiribos at the docks. This allowed him to overhear part of their discussion about 'the only way this can end.'