Session 33, Arc IV
Not All Is Silver and Gold
Played 10 January 2026 Watch the session
The party found themselves aboard their ship with three unconscious Veurim soldiers bound to the deck—a half-elf woman bearing a distinctive sword-and-particles tattoo and two drow males who appeared to be brothers. After waking the half-elf with a splash of water, they attempted to extract information about the Veurim Empire's plans. When magical compulsion failed against her iron will, Bones resorted to delving directly into her mind, enduring waves of psychic agony that left blood streaming from his eyes and ears as he aged visibly before his companions. Through the pain, he witnessed fragmented memories: sandstone pillars rising from desolate landscapes, nighttime docks where forty souls boarded a ship in secret, and a cabin where shadows crept over maps. He heard whispered words—Tribicrin and Abyssarium—and saw papers detailing routes to Stonerane. Pushing deeper still, he uncovered her origins in Lyikdia, where she had been beaten and abandoned in the desert before being recruited into the Veurim ranks, and glimpsed a scarred half-orc commander named Thatch who seemed to hold significant authority.
The interrogation revealed troubling information about the war's origins. The half-elf claimed the Veurim Empire's aggression was retaliation for an attack by the Galvosh—Northern elves—that had occurred a year prior. She recognized the mark on Yomidrogo's face as a death sentence placed by those who had kidnapped him, though the one who marked him had already fallen to the party's weapons. When tensions escalated over accusations of racism and the woman's stone-cold demeanor, Kailyn struck her unconscious. The party then interrogated one of the drow prisoners, learning they had been transporting mysterious glass shards as cargo. After gathering what intelligence they could, they confined the prisoners to the ship's brig, where Bones maintained his disguise as one of the drow to continue his infiltration.
Below decks, Bones listened as the prisoners discussed their failed mission and the creature that had consumed their crew. The female prisoner, whom the others called Lance / Zethka, expressed concern about returning to their superiors without the precious cargo of shards they had been transporting. Through careful deception and psychic manipulation of Curly, Bones extracted further revelations: their mission had been to reach Zilaphela and assassinate the king, and the Veurim Empire was preparing a massive war effort with new weapons. The female prisoner also revealed that the Veurim trained their soldiers in magic, a practice forbidden in many lands. When Curly finally released them at the docks of Alenez, one of the male prisoners suggested meeting at a temple in Stonerane, giving Bones a potential lead to pursue.
At the bustling port city of Alenez on the island of Droshdech, the party was greeted by Rupert, an ancient and slightly senile retired wizard who called himself the Mayor of Alenez—a social title rather than an official position. The party's condition had worsened dramatically; their skin was sloughing off in sheets, revealing bone beneath, and they desperately needed the healing touch of a cleric. Rupert offered to guide them to Fjelon, a village to the south where such a healer was said to reside. While Curly delegated the loading of timber, spices, medicinals, and woven goods to his hapless crewman Gary, the party prepared to fly south on their rocs, Brad and Campbell, with Rupert gathering his meager possessions to join them.
The flight through the thick jungle canopy was interrupted when they encountered a massive murmuration of birds that refused to disperse despite Kailyn's attempts at persuasion. When Cyrran unleashed fire to clear a path, an illusory elephant materialized in the sky and plummeted earthward, only to dissipate as a far more terrifying creature emerged—a massive roc from the abyss itself, with shadowy wings and cruel talons. The aerial battle was chaotic and desperate. The creature's stunning screech sent Brad, Cyrran, and Zarabella into freefall, their bodies locked in paralysis as they plunged toward the jungle below. Rupert's quick thinking saved Brad from certain death, while Campbell fought valiantly alongside his brother. The turning point came when Kailyn summoned storm clouds above the abyssal beast and called down a bolt of lightning that shattered its skull, sending black ichor spraying across the sky. As the creature dissolved into nothingness, its final words echoed in the ancient tongue of the abyss: "I will return."
The party arrived in Fjelon to find it abandoned and decaying, a ghost town where houses crumbled and vegetation reclaimed the streets. At the village center stood a broken statue of Auril, goddess of light and truth, her limestone form reaching skyward with an outstretched hand—a material foreign to this volcanic island. Nearby, a fountain lay in ruins, its waters long since dried. Using her connection to living things, Kailyn detected only two remaining souls in the entire village. The first was a man lost to madness, kneeling in his kitchen and repeatedly stabbing himself through the hand while offering moldy cheese and asking about his daughter Kailyn. The second was a halfling woman who explained that a year ago, all the villagers had heard a song—a calling that drew them eastward into the jungle. She had not heard it herself and remained behind, along with the mad man. When she saw the party's orb, she became agitated, claiming it had once been the light that illuminated and protected the town before it was stolen away.
After resting in the abandoned village, the party followed the orb's guidance as it began to glow with an ominous purple light, pointing them eastward through the jungle. They discovered a path where footprints showed the villagers had walked in perfect unison, as if compelled by some external force. Rupert's hawk familiar soared ahead and revealed their destination: a massive ziggurat temple rising one hundred and twenty feet above the canopy, constructed of volcanic rock and radiating powerful divination magic tinged with enchantment. The temple's architecture blended elements of both Auril and Lolth, the goddess of lies and darkness, suggesting a corruption of the light. When Bones attempted to send his familiar through the main entrance, the connection severed immediately, warning them of powerful magical barriers. Seeking divine guidance, Yomidrogo learned that entering through the front door would bring woe, but approaching from the top opening would be neither beneficial nor harmful. A more powerful divination revealed that they would find Auril's people within and receive the cure they desperately needed, though the goddess hinted that her followers might not be as truthful as they once were.
Descending through the open shaft at the temple's peak, the party entered a vast chamber where a stone pedestal stood at the center. Before they could fully explore, they heard approaching footsteps and concealed themselves in the shadows. Two hags entered the chamber—a smaller one named Daleth and a towering figure four times the height of any human, her skin covered in burns. Daleth presented a baby gnoll to the larger hag, who casually tore off its head and consumed it while declaring that their work was complete and the people had forgotten. Then came the villagers of Fjelon, hundreds of them marching in perfect synchronization, their eyes vacant and their movements mechanical. They knelt in a circle around the hags, and a man stepped forward with a serrated ladle and a mortar. What followed was a scene of systematic horror as he moved from person to person, scooping out their eyes with brutal efficiency while they chanted in the abyssal tongue, calling themselves the Covenant of the Hundred Seers who would reveal both light and darkness. Not one of them resisted or cried out; they simply bled and prayed.
When Bones destroyed the mortar full of harvested eyes with a bolt of fire, the battle began in earnest. The larger hag proved nearly invulnerable to flame, shrugging off walls of fire that would have incinerated lesser beings. She paralyzed Yomidrogo with a gesture and unleashed waves of necrotic energy that withered flesh from bone. But the tide turned when Daleth, to everyone's shock, turned on her mistress with crackling lightning and slashing claws, screaming accusations: "You killed her! You killed my sister!" The revelation that Daleth blamed the larger hag for her sister Ira's death added a new dimension to the conflict. Rupert transformed himself into a massive tyrannosaur that shook the temple with each thunderous step, and in a moment of primal fury, the great beast clamped its jaws around the hag and bit her clean in half, ending her reign of terror.
But victory proved fleeting and hollow. As the larger hag's corpse lay broken on the temple floor, Daleth teleported beside Kailyn and seized her by the throat, her fingernails drawing blood. She revealed a purple orb hidden in her robes—a twin to the one the party carried—and made her desperate offer. In exchange for Kailyn's ability to breathe underwater, Daleth would cure the entire party of their flesh-rotting curse and bring back Rayne, Kailyn's lost love, exactly as she had been in life. The choice was agonizing: sacrifice a single magical gift to save her friends and reclaim the one she had lost. After a tense silence, Kailyn reached out and shook the hag's hand, sealing the bargain.
The moment their hands clasped, the true horror revealed itself. The eyeless villagers collapsed as one, their blood flowing through the air in crimson streams toward the corpse of the larger hag. The hundreds of harvested eyes rose from where they had scattered, hovering like grotesque stars before attaching themselves one by one to the hag's reforming body. Flesh boiled and writhed as the creature grew, transforming into a seven-foot mass of meat and sinew covered in independently blinking eyes that stared in every direction at once. The party found themselves face to face with Yaga, the Thousand-Eyed Remnant, an entity of nightmare and prophecy whose gaze promised that their trials had only just begun.
Interrogating the Veurim Prisoners
The party interrogates three captured Veurim soldiers on their ship's deck, using mind-reading and deception to extract information about the Veurim Empire's plans.
- The party discusses how to interrogate three unconscious Veurim soldiers tied to the ship's deck: a half-elf woman and two drow males.
- They wake the half-elf woman, who has a distinctive sword-and-particles tattoo on her upper arm, by splashing her with water.
- Bones attempts to use Zone of Truth on her, but she resists the spell.
- Bones uses a mind-reading ability to delve into her mind, encountering strong mental resistance and taking psychic damage.
- He experiences visions of sandstone pillars, a desolate landscape, docks at night with many people leaving, a map with a creeping shadow, and glass shards.
- Pushing deeper despite taking more psychic damage, Bones overhears the words 'Tribicrin' and 'Abyssarium' and sees papers detailing a route to Stonerane.
- He sees memories of her being beaten and left in a desert near Lyikdia, then recruited into the Veurim Empire.
- In the deepest layers, he witnesses training, magic casting, and a half-orc with a scar (later identified as Commander Thatch).
- The half-elf prisoner reveals she is from Lyikdia and mentions Commander Thatch when asked about the half-orc.
- She claims the Veurim Empire's war is retaliation for an attack by 'Galvosh' (Northern elves) a year prior.
- The party learns about the 'Galvosh' mark on Yomidrogo's face, which the prisoner identifies as a mark for death.
- Kailyn (PC) punches the half-elf prisoner unconscious after a heated exchange about elves and racism.
- The party interrogates one of the drow prisoners, who reveals they were shipping a mineral (glass shards).
- The drow prisoner also uses 'Galvosh' as a derogatory term for Northern elves, leading to another physical altercation.
- The party decides to put the unconscious prisoners in the brig.
Bones' Undercover Mission
Bones disguises himself as one of the drow prisoners to infiltrate and gather more information from the Veurim soldiers.
- Bones disguises himself as the second drow prisoner and joins the other two in the brig.
- The prisoners wake up and discuss the creature that attacked their ship and their mission.
- The female prisoner (Lance/Zethka) expresses concern about their failed mission and the lost 'shards'.
- Bones, maintaining his disguise, learns they were transporting minerals for Commander Thatch.
- The female prisoner reveals their mission was to transport goods to Zilaphela to infiltrate and kill the king.
- She mentions new weapons and a massive war effort planned by the Veurim Empire.
- Bones psychically communicates with Curly to help extract more information.
- The female prisoner reveals that the Veurim use magic and are trained in it, and that a 'day of reckoning' is coming.
- Curly, following Bones' instructions, releases the prisoners.
- The female prisoner walks off, while one of the male prisoners (Sark) suggests meeting at a temple in Stonerane.
- Bones maintains his disguise and learns about a potential temple location in Stonerane.
Arrival at Alenez
The ship arrives at the port city of Alenez on Droshdech, where the party meets Rupert, a retired wizard who offers to guide them to a cleric.
- The ship docks in Alenez, a bustling port city characterized by jungle and mist.
- Rupert, an ancient, slightly senile retired wizard, greets them, calling himself the 'Mayor of Alenez' (a social title).
- The party explains their need for a cleric to cure their worsening disease (skin falling off, bones visible).
- Curly confirms a cleric resides in Fjelon, a village south of Alenez.
- Rupert offers to guide the party to Fjelon and gathers his gear (armor, healing potions, walking stick).
- Curly delegates cargo loading (35 tons of jungle timber, 18 tons of tropical spices, 12 tons of jungle medicinals, 10 tons of woven jungle goods) to Gary, a halfling crewman.
- The party decides to fly to Fjelon on their rocs, Brad and Campbell, with Rupert joining them.
- Bones remains on the ship, disguised, to continue gathering information.
Aerial Battle with an Abyssal Roc
During their flight to Fjelon, the party encounters a massive flock of birds and then a monstrous roc from the abyss, leading to a chaotic aerial battle.
- Kailyn uses Speak with Animals to reassure Brad and Campbell about flying.
- The party takes off successfully and flies through thick jungle terrain.
- They encounter a huge murmuring of birds; Campbell drifts off course, and Kailyn attempts to persuade the birds to move, but they are unbothered.
- Cyrran casts Fireball, causing an illusionary elephant to appear and fall, which then dissipates as a large, shadowy abyssal roc flies towards the party.
- Cyrran attempts to polymorph the roc, but it resists.
- Zarabella casts Enthrall on the roc, making it less perceptive.
- Rupert creates an illusion of a bugbear to distract the roc.
- Brad and Campbell attempt to attack; Campbell successfully lands a talon attack.
- Arri attacks with her rapier, dealing sneak attack damage.
- The roc unleashes a stunning screech, stunning Brad, Cyrran, and Zarabella, causing them to fall.
- Rupert casts Fly on Brad, preventing him from falling further, but Yomidrogo takes bludgeoning damage from the sudden stop.
- Yomidrogo casts Fireball at the roc, dealing fire damage.
- Campbell breaks free from the stun and lands multiple attacks on the roc.
- Kailyn casts Call Lightning, striking the roc with a powerful bolt that shatters its head, killing it instantly.
- The roc's dying words echo in Abyssal: 'I will return.'
The Abandoned Village of Fjelon
The party arrives in Fjelon, finding it abandoned and in decay, with a mysterious statue and two remaining, disturbed inhabitants.
- The party flies to Fjelon on the rocs, finding it to be a small, abandoned village with crumbling houses and no visible inhabitants.
- They discover a decaying statue of Auril, the goddess of light and truth, with an outstretched arm, made of unusual limestone, next to a crumbling fountain.
- Kailyn uses Locate Creature and finds two humanoids within a thousand feet.
- They enter a house and find a manic man who stabs himself through the hand with a knife, repeatedly asking about 'Kailyn' (his daughter) and offering moldy cheese.
- In a second house, they find a halfling woman who explains that everyone left Fjelon a year ago, drawn 'east' by a 'song' she calls 'the calling'.
- The woman recognizes the Orb and becomes agitated, claiming it was 'hers' and that it was the 'light' that illuminated them before it was gone, then collapses.
- The party takes a long rest in the village.
- Kailyn uses Mending to repair the statue's broken hand.
- They place the Orb on the statue's hand, but nothing happens.
- They add the glass shards to the statue's hand, causing the Orb to glow brighter.
- The Orb begins to jitter and glow purple, pointing eastward, acting as a tracker.
Discovery of the Ziggurat Temple
Following the Orb's guidance, the party discovers a massive ziggurat temple in the jungle and prepares to enter.
- The party follows the Orb, which now glows purple and acts as a tracker, leading them east through the jungle.
- They follow a faint path through the jungle, noting the footsteps are in unison, suggesting an orderly procession.
- Nillituh uses his hawk familiar to scout ahead, revealing a massive 120-foot ziggurat temple, made of volcanic rock.
- The temple emanates strong divination magic with a hint of enchantment, and its style blends elements of both Auril and Lolth.
- Bones' familiar connection disbands upon approaching the main door, indicating a strong magical barrier.
- Yomidrogo uses Augury, learning that going through the front door is bad, but entering from the top is neither good nor bad.
- Yomidrogo uses Divination, asking Auril if they will find her people and be cured; the answer is an overwhelming 'yes,' but with a hint that the people may not be as truthful as before.
- The party uses Pass Without Trace to stealthily approach the temple.
- They decide to enter through the top opening, avoiding the front door.
The Ritual of the Hundred Seers
The party enters the ziggurat and witnesses a horrific ritual led by two hags, involving the eyeless villagers of Fjelon.
- The party descends into a large, open chamber within the temple, observing a stone pedestal.
- Bones places the purple-tinged Orb onto the pedestal.
- Footsteps approach, and the party hides as two hags enter: a smaller hag named Daleth and a much larger, scarred hag.
- Daleth presents a baby gnoll to the large hag, who rips off its head and eats it, declaring 'our work is done, they have forgotten.'
- Hundreds of eyeless villagers, including a halfling woman who might be a cleric, march into the chamber and kneel around the hags, chanting in Abyssal.
- A man with a ladle begins to scoop out the eyes of the kneeling villagers, placing them in a mortar.
- The villagers chant, identifying themselves as 'the covenant of the hundred seers' who 'shall reveal light and darkness.'
Battle with the Hags
The party engages the hags in combat, with Daleth surprisingly turning on the larger hag during the battle.
- Bones casts Firebolt at the mortar, causing the eyes to explode and the man's hands to be blown off, leading him to impale himself.
- Yomidrogo casts a Wall of Fire around the large hag, damaging Daleth but leaving the large hag seemingly unaffected.
- The large hag attempts to dispel the Wall of Fire but fails, then moves to attack Arri but misses.
- Rupert polymorphs into a T-Rex, creating a massive, threatening presence.
- Arri attacks the large hag with Guiding Bolt and punches.
- Cyrran shoots the large hag with a gold-tipped arrow (Arrow of Slaying).
- Daleth, surprisingly, attacks the large hag with Crackling Wave and claw attacks, accusing her of killing her sister, Ira.
- Yomidrogo casts Lightning Bolt through both hags and Haste on Arri.
- The large hag attempts to cast Harm, but it is dispelled by Cyrran.
- The large hag paralyzes Yomidrogo and attacks others with a necrotic cone.
- The T-Rex (Rupert) bites and impales the large hag, killing her instantly.
- The villagers remain unresponsive throughout the battle, burning in the fire without reaction.
Daleth's Desperate Bargain
After the large hag's death, Daleth confronts Kailyn, offering a deal to cure the party and revive Kailyn's lost loved one in exchange for her water breathing ability.
- Daleth teleports next to Kailyn using Dimension Door and grapples her.
- Bones retrieves a purple orb from Daleth's pocket, observing it merge with his own orb (half blue/half purple).
- Kailyn stabs Daleth and attempts to escape, but Daleth's opportunity attack knocks Kailyn unconscious.
- Yomidrogo heals Kailyn with Healing Word.
- Daleth casts Silence on Kailyn, preventing others from hearing their conversation.
- Daleth offers Kailyn a deal: cure the party's curse and bring back Rayne (Kailyn's deceased lover) in exchange for Kailyn's water breathing ability.
- Daleth reveals she wants Kailyn's ability to make deals with others who would give anything for it.
- After deliberation, Kailyn accepts the deal and shakes Daleth's hand.
The Emergence of Yaga, the Thousand-Eyed Remnant
As Kailyn accepts Daleth's deal, the bodies of the villagers collapse, and the large hag transforms into a horrific entity.
- As Kailyn shakes Daleth's hand, the bodies of the eyeless villagers collapse on the ground.
- Their blood trickles through the air out of their eye sockets, feeding into the centerpiece where the main hag lies.
- The eyes all lift up around the main hag, hovering in the air as they one by one attach onto her body.
- The main hag writhes and her flesh boils as she lifts up, transforming into a fleshy mass about seven feet tall.
- The transformed hag is covered in numerous independently blinking eyes, towering above the party.
- The horrific sight is revealed to be Yaga, the thousand-eyed remnant, staring at every one of the party members.
- The session ends on this cliffhanger.
Veurim Half-Elf Soldier (Lance / Zethka)
A muscular half-elf woman with lighter skin, captured by the party. She has a distinctive tattoo on her upper arm resembling a sword morphing into a serrated blade surrounded by particles. She displays a stone-cold, confident exterior and strong mental resistance when interrogated. She reveals she is from Lyikdia and was forced into the Veurim Empire. She mentions Commander Thatch and the Veurim's war motivations, claiming it is retaliation for an attack by 'Galvosh' a year prior. She is knocked unconscious by Kailyn (PC) after a heated exchange.
Veurim Drow Soldiers (Sark and brother)
Two male drow elves, captured by the party, who appear to be related. One (Sark) is more fearful and less defiant than the female prisoner, expressing concern for his 'brother' (Bones in disguise) and suggesting cooperation to avoid execution. They were part of a mission to transport minerals.
Commander Thatch
A half-orc with a long scar down his arm, seen in the Veurim half-elf soldier's deepest memories. He is identified as a military leader of the Veurim Empire who ordered the mission to transport goods to Zilaphela and assassinate the king.
Curly
A fish-man who serves as the ship's captain and helmsman. He is pragmatic and stern, particularly with his crew, ensuring cargo is loaded correctly. He provides information about the cleric in Fjelon and delegates tasks to Gary. He is psychically manipulated by Bones during the interrogation of the Veurim prisoners.
Gary
A clumsy halfling crewman under Curly's command, tasked with overseeing the loading of cargo onto the ship. He has a history of past mistakes with cargo management.
Rupert
An ancient, slightly senile retired wizard who introduces himself as the 'Mayor of Alenez' (a social title, not official). He is friendly, short-sighted, and offers to guide the party to Fjelon to find a cleric. He gathers his gear (armor, healing potions, walking stick) and joins the party on their flight, later polymorphing into a T-Rex during combat.
Brad
One of the party's juvenile roc companions, larger and more assertive than Campbell. He is ridden by a party member during flight and participates in combat. He is stunned by the abyssal roc's screech but is saved from falling by Rupert's Fly spell.
Campbell
One of the party's juvenile roc companions, smaller and more timid than Brad. He is ridden by a party member during flight and actively participates in combat, landing successful talon attacks against the abyssal roc. He resists the roc's stunning screech.
Zarabella
A companion traveling with the party who uses her magical abilities to assist in combat, casting Enthrall on the abyssal roc to blind it. She is later stunned by the roc's screech and severely injured (on 1 hit point) during the confrontation with the hags, requiring healing from Yomidrogo.
The Abyssal Roc
A massive, shadowy flying creature with large wings, long fingernails, and a curvy tail, originating from the abyss. It attacks the party in the sky, using a stunning screech and engaging in aerial combat before being defeated by Kailyn's Call Lightning. Its dying words in Abyssal are 'I will return.'
Manic Villager
A disturbed man found kneeling in a house in Fjelon, constantly asking about 'Kailyn' (his daughter) and offering moldy cheese. He exhibits signs of severe mental distress, stabbing himself through the hand with a knife without reaction.
Halfling Woman
A woman found sitting in a house in Fjelon, who explains that all the villagers left a year ago, drawn east by a 'song' she calls 'the calling.' She did not hear the song herself. She becomes agitated upon seeing the Orb, claiming it was 'hers' and that it was the 'light' that illuminated them before it was gone, then collapses.
Daleth
A hag, initially appearing as a smaller, subordinate figure to the larger hag. She is visibly scarred from fire and participates in a ritual involving a baby gnoll sacrifice. She later betrays the larger hag, attacking her with Crackling Wave and claw attacks, revealing a deep-seated hatred for killing her sister, Ira. She blames Kailyn (PC) for Ira's death and offers Kailyn a desperate deal: cure the party's curse and bring back Rayne (Kailyn's deceased lover) in exchange for Kailyn's water breathing ability. She is capable of casting spells including Dimension Door, grappling, and Silence.
Yaga (The Large Hag / The Thousand-Eyed Remnant)
A towering hag, about four times the height of the party, with a long nose, draping hair, and burnt skin. She is unaffected by fire and possesses true sight within 120 feet. She consumes a baby gnoll and presides over a ritual where villagers' eyes are gouged out. She is powerful, capable of dispelling magic, casting necrotic spells, paralyzing foes, and using lair actions. She is killed by Rupert's T-Rex form, but after Kailyn's deal with Daleth, her body transforms into a horrific, seven-foot-tall fleshy mass covered in independently blinking eyes, becoming 'Yaga, the thousand-eyed remnant.'
Eyeless Villagers (Covenant of the Hundred Seers)
Hundreds of people of various ages and backgrounds from Fjelon, dressed in normal, shabby clothes, who march in unison into the temple chamber. They kneel and passively participate in a gruesome ritual where their eyes are gouged out, chanting in Abyssal and identifying themselves as 'the covenant of the hundred seers.' They show no reaction to pain or the subsequent combat. Their bodies later collapse, their blood and eyes feeding into the transforming hag.
Man with Ladle
A villager who breaks away from the kneeling crowd to perform the eye-gouging ritual. He uses a serrated ladle to remove the eyes of the other villagers and places them in a mortar. His hands are blown off by Bones' Firebolt, and he impales himself on a dagger without reaction.
Baby Gnoll
A pale, infant gnoll presented by Daleth to the large hag as part of a ritual. The large hag rips off its head and eats it.
Lyikdia
A town on a river, recognized by Bones from the Veurim prisoner's memories as the place where he and Kailyn first met. The prisoner was seen being dragged, beaten, and later lining up in uniform with others here.
Stonerane
A port city in the Zilaphelian Kingdom, mentioned in the Veurim prisoner's ship logs as a destination for their cargo. The Veurim prisoners also mention a temple there as a potential meeting point.
Alenez
A bustling port city on the island of Droshdech, characterized by thick jungle and mist. The party's ship docks here, and they meet Rupert before departing for Fjelon.
Fjelon
A small, abandoned village south of Alenez on Droshdech, found in a state of decay with crumbling houses. It features a broken statue of Auril and a dry fountain. The remaining inhabitants are mentally disturbed, and the villagers left a year ago, drawn east by a mysterious 'song.'
Ziggurat Temple
A massive 120-foot ziggurat temple made of volcanic rock, located deep within the jungle east of Fjelon. It has a central shaft open to the sky and a large chamber where a horrific ritual takes place. The temple emanates strong divination magic with a hint of enchantment, and its style blends elements of both Auril (goddess of light) and Lolth (goddess of lies and darkness).
Zilaphela
The capital city of the Zilaphelian Kingdom, identified by the Veurim prisoners as the target for their infiltration mission to assassinate the king.
Goulcrest
A port city within the Veurim Empire, mentioned by the Veurim prisoners as a potential destination for escape or return.
The Ship's Brig
The confined space on the party's ship where the captured Veurim soldiers are held and interrogated.
Sky above Droshdech
The open sky above the island of Droshdech, characterized by thick jungle below and clouds, where the party flies on their rocs and encounters a monstrous abyssal roc.
Glass Shards
Sharp, obsidian-like mineral shards that the Veurim prisoners were transporting on their ship, scattered on the deck after the creature attack. When placed near the Orb on the statue in Fjelon, they cause the Orb to glow brighter. Handling them with bare hands causes cuts.
The Orb
A magical artifact carried by the party. In Fjelon, when placed on the mended hand of the statue of Auril and combined with the glass shards, it glows brighter and begins to jitter with a faint purple hue, acting as a tracker pointing east toward the ziggurat temple. It is placed on a pedestal in the temple. A second, similar purple orb is found in Daleth's pocket by Bones, and the two orbs merge, becoming half blue and half purple.
Moldy Cheese Block
A block of moldy cheese offered as 'tea' by the manic villager in Fjelon, indicating his disturbed state.
Gold-tipped Arrow (Arrow of Slaying)
An arrow used by Cyrran, which emits a slight radiant light. It is identified as an 'Arrow of Slaying' that doubles damage upon hitting a creature. Cyrran uses it to attack the large hag during combat.
Healing Potions
Potions mentioned by Rupert as part of his gear, intended for healing.
Walking Stick
A simple stick Rupert carries, noting it's 'not for attacking' but for 'holding myself off' (i.e., a walking aid).
Spiritual Weapon (Axe)
A glowing axe conjured by Rupert during the aerial battle that appears in mid-air to attack the abyssal roc.
Statue of Auril
A decaying statue in Fjelon, depicting the goddess Auril with an outstretched, curved hand. It is made of limestone, a non-native stone to the island, and stands next to a crumbled fountain. Kailyn uses Mending to repair the statue's broken hand. The statue once provided light and protection to the town.
Ladle
A utensil with a serrated edge, used by a villager to scoop out the eyes of the kneeling people during the ritual in the temple.
Mortar
A jug-like container used to collect the gouged-out eyes of the villagers during the ritual. It is destroyed by Bones' Firebolt, causing the eyes to explode.
Potion of Temp
A potion consumed by Arri to gain temporary hit points during combat with the hags.
Zone of Truth
Attempted by a party member on the Veurim half-elf prisoner, but she successfully resists the spell.
Mind Reading Spell
A spell used by Bones to delve into the thoughts and memories of the half-elf Veurim prisoner, revealing visions and information about her past and the Veurim Empire. It causes psychic damage to Bones as he pushes deeper.
Disguise Self
A spell used by Bones to maintain his disguise as a Veurim drow soldier while interacting with the prisoners.
Speak with Animals
Used by Kailyn to communicate with the rocs, Brad and Campbell, to reassure them about flying and inform them about the upcoming adventure.
Fireball
Cast by Cyrran during the aerial encounter, causing an illusionary elephant to appear and fall. Later cast by Yomidrogo at the abyssal roc, dealing fire damage.
Polymorph
Attempted by Cyrran on the abyssal roc, but the creature successfully resists. Later successfully cast by Rupert to transform himself into a T-Rex during combat with the hags.
Enthrall
Cast by Zarabella on the abyssal roc, causing it to have disadvantage on perception checks and passive perception.
Fly
Cast by Rupert on Brad, one of the party's rocs, to prevent it from falling after being stunned by the abyssal roc's screech.
Call Lightning
Cast by Kailyn, summoning a powerful bolt of lightning that strikes and kills the abyssal roc, shattering its head.
Locate Creature
Cast by Kailyn in Fjelon to detect humanoids in the abandoned village, revealing two remaining villagers.
Mending
A cantrip used by Kailyn to repair the broken hand of the statue of Auril in Fjelon.
Druidcraft
A cantrip used by Bones to sense the weather patterns for the next 24 hours, indicating an approaching storm in 12 hours.
Pass Without Trace
Cast by Nillituh to grant the party a +10 bonus to stealth checks and leave no tracks, allowing them to approach the temple undetected.
Augury
A divination spell cast by Yomidrogo to seek guidance about entering the temple. He receives 'indifference' for the top entrance and 'woe' for the front door.
Divination
A powerful divination spell cast by Yomidrogo to ask the goddess Auril about finding her people and curing their curse within the temple. The response is an overwhelming 'yes', with a hint that the people may not be as truthful as before.
Detect Magic
Used to identify a strong magical aura of divination and enchantment emanating from the ziggurat temple.
Light
A cantrip cast by Bones to illuminate a dark hallway within the temple and later cast on the statue and Orb.
Firebolt
A cantrip used by Bones to destroy the mortar full of gouged-out eyes during the ritual in the temple, causing them to explode and the eye-scooping man to be dismembered.
Wall of Fire
Cast by Yomidrogo to encase the hags in flames during the temple encounter, damaging Daleth. He later transmutes its damage type to lightning.
Mage Armor
A protective spell cast by Bones on himself before combat begins.
Spiritual Weapon
A spell cast by Rupert during the aerial battle, summoning a spectral axe that hovers and prepares to attack.
Guiding Bolt
A radiant damage spell cast by Arri against the large hag, which also grants advantage on the next attack against the target.
Stunning Strike
A monk ability used by Arri, attempting to stun the large hag with a successful hit, requiring a constitution save from the target.
Haste
Cast by Yomidrogo on Arri, granting her increased speed and additional actions during combat. Concentration is later lost, causing Arri to be slowed.
Moonbeam
Cast by Yomidrogo on the large hag, creating a beam of radiant light that deals continuous damage.
Ice Knife
Cast by Kailyn, attempting to deal piercing and cold damage to the large hag, but it is ineffective.
Crackling Wave
A feature used by Daleth to attack the large hag, dealing lightning damage and indicating her betrayal.
Lightning Bolt
Cast by Yomidrogo, striking both Daleth and the large hag with a powerful blast of lightning.
Harm
A powerful necrotic damage spell attempted by the large hag, but it is successfully dispelled by Cyrran.
Dispel Magic
Used by Cyrran to counter the large hag's attempt to cast Harm. The large hag also attempts to use it to remove Yomidrogo's Wall of Fire, but fails.
Healing Word
A healing spell cast by Yomidrogo on Zarabella and by Arri on Kailyn, restoring hit points.
Dimension Door
A teleportation spell used by Daleth to instantly move next to Kailyn and grapple her.
Misty Step
A bonus action teleportation spell used by Bones to move away from danger after retrieving the orb from Daleth.
Silence
Cast by Daleth on Kailyn, creating an area of magical silence to prevent others from hearing their conversation during the negotiation.
Shatter
A spell cast by Rupert that causes a piece of the temple ceiling to fall, dealing bludgeoning damage to the main hag.
Prestidigitation
Used by Cyrran to create a small candle flame on a pillar, possibly to distract or provide minimal light.
Bones delves deep into the Veurim prisoner's mind, enduring massive psychic damage and aging visibly, blood dripping from his eyes and ears, to uncover her memories of Lyikdia and Commander Thatch.
Bones pushes his mind-reading ability to its limits, suffering physical consequences to extract crucial information
"I will return" — The Abyssal Roc
The abyssal roc's dying words echo dramatically in Abyssal as it dissolves into thin air after being struck by lightning
A man systematically scoops out the eyes of kneeling villagers with a serrated ladle while they chant without resistance, collecting them in a mortar for a dark ritual.
The party watches in horror as the Covenant of the Hundred Seers performs their gruesome ritual
"You killed her. You killed my sister." — Daleth
Daleth turns on the large hag mid-battle, revealing her true motivation and attacking with crackling lightning
Rupert, polymorphed into a massive T-Rex, bites down on the towering hag, cutting her in half and impaling her in a single devastating attack.
The climactic moment of the battle as the T-Rex delivers the killing blow to Yaga