Session 19, Arc III
Omens
Played 11 July 2025 Watch the session
The party began their day by dividing their recent earnings, splitting 227 gold pieces evenly among themselves with 56 gold each, while also distributing an additional 200 gold to their companions Kailyn and Steph. They shared 172 silver pieces and 5 copper pieces among the group. Their discussion turned to their ongoing mission to find evidence linking the Veurim Empire to the attack on Easthills, planning visits to local craftsmen to create equipment from the rock feathers they had collected.
A crucial realization struck them - Fe had possessed a gun when she died that could serve as vital evidence of the Veurim Empire's technological advancement. After debating whether to desecrate her grave to search for it, they decided against grave robbing when a dice roll determined they would never find it there. Instead, Kailyn suggested using a locate object spell in the morning to find the weapon. The party reviewed their other evidence: a severed finger, a wax seal bearing a serpent logo, and their collection of speaking stones used for surveillance.
During the night, Yomidrogo experienced vivid dreams featuring bird creatures and dark grey mist, similar to visions he'd had before. He woke multiple times throughout the night, eventually going outside to visit Fe's tomb where he spoke to her memory and heard an owl calling in the distance. When morning came on the frosty 17th of Skies Rest, Yomidrogo successfully cast locate object and discovered Fe's gun hidden in a secret chamber beneath their house's floorboards.
Their morning was shattered by a blood-curdling scream from the street. A terrified woman stood beneath a pole where Captain Max's body hung by a rope around his neck. The word "MINE" had been carved into his back in fresh blood, and the message was positioned to face directly toward their house. The captain had been stabbed in the heart, struck in the head with blunt trauma, and hanged, with his guard uniform stripped away. Medical examination revealed he had been dead for at least eight hours, and the rustling sound Yomidrogo heard during the night was likely the rope being used.
Nillituh shot the rope with her bow to bring down the body, while the frightened woman fled to check on her children. Using Muscle the jackal's keen senses, they followed a scent trail from the corpse down the road toward the city, where it turned near the Marbled Basin into nearby bushes. There they found scattered blood marking the actual murder site, realizing the captain had been killed in the bushes and then dragged to the hanging location.
Bones disguised himself as Captain Max using magic and led the party to the guard barracks to investigate. Along the way, they encountered a suspicious woman named Arraphesu, a tan-skinned human with messy black hair and amber eyes who wore loose red and black clothing. She confronted the disguised Bones about his suspicious behavior, having noticed something off about his appearance and mannerisms. Through tense questioning, they learned she was searching for someone named Ravikiel, who traveled by ship and had kidnapped or killed her father. She revealed she was from the Islands of Spelora and Salvajes and had been searching for years.
At the guard barracks, Bones successfully deceived the guards and gathered information about who was on duty the previous night. Four guards were identified: Avril, Josh, Ezekiel, and Komi Dirk. Yomidrogo noticed Komi Dirk showing suspicious behavior with a slight eye twitch when questioned. Bones took the half-orc guard to Captain Max's private chambers for interrogation, where they discovered the room had been completely ransacked with overturned furniture and emptied drawers.
The interrogation of Komi Dirk involved intimidation tactics, with Nillituh threatening him with a dagger while Bones used magic to paralyze him and transform to show his skeletal form. Under this psychological pressure, Komi Dirk revealed he couldn't remember anything after posting at the eastern wall around midday, having memory gaps he attributed to drinking. Though his words seemed truthful, his body language suggested he was hiding something or had been magically influenced. The party found a dusty book with clear fingerprints as the only significant evidence in the ransacked room.
They spent five days waiting for equipment to be crafted from their rock feathers and hides. Bones maintained his disguise as Captain Max while setting up booby traps around their house. Nillituh successfully hunted for food to feed their rock birds, while Arri gathered alchemical ingredients and brewed two healing potions. They visited a goblin blacksmith who sold them various equipment and custom manacles, then consulted with a skilled half-orc leatherworker who agreed to craft a comprehensive equipment set including enhanced armor, cold-resistant cloaks, boots, gloves, and magical arrows for 750 gold pieces.
During their five-day wait, the party ate at a rough tavern on the eastern edge of The Curling district. This establishment featured a 15x15 foot fighting ring where a tiefling named Tezza the Bladebreaker had remained undefeated for five years. When Arri decided to challenge him, Bones bet 500 gold against her winning, drawing excitement from the crowd of approximately 150 patrons crammed into the space.
The fight began as unarmed combat, with Tezza missing all his initial attacks while Arri dodged with matrix-like reflexes. However, Tezza escalated by drawing a short sword, transforming the bout into a deadly weapon fight. Magic entered the conflict when Yomidrogo healed Arri and became invisible through a wild magic surge, while Arri cast Sacred Flame invoking the god Istar and used Heat Metal to force Tezza to drop his superheated sword.
The situation spiraled out of control when Stonejaw, a massive half-orc barbarian and Tezza's apparent romantic partner, jumped into the ring to defend him. Yomidrogo cast Hold Person to paralyze both opponents, then used Thunder Clap to knock out Tezza. Arri delivered brutal finishing blows to the paralyzed Tezza, killing him and turning the crowd hostile. When the angry patrons rushed the ring, Bones attempted to calm them by mimicking Captain Max's voice.
Chaos erupted when Yomidrogo flew above the ceiling on his broom and cast Fireball into the crowd, killing approximately five people and setting the entire building ablaze. Bones transformed into a giant constrictor snake and cast Arms of Hadar, killing six more civilians. Hurricane-force winds blew off the tavern roof, causing debris to fall and killing numerous people as the fire spread rapidly throughout the structure.
The party fought desperately to escape the burning building as flames engulfed the fighting area, dealing damage to everyone present. Stonejaw, showing resistance to fire, ran out through the flames while the party attempted various escape methods. Yomidrogo used his broom to evacuate Nillituh to safety, while Arri climbed toward the ceiling using a rope and grappling hook. Bones transformed back from snake form and used his magical orb to cast Mass Cure Wounds, healing the party when they were near death.
As the tavern building completely collapsed with people still trapped inside, survivors could be heard screaming for help in the wreckage. Some drunk patrons still searched for those responsible for the destruction. When Yomidrogo attempted to help rescue people from the rubble, he became traumatized after witnessing a small goblin burn to death and froze in place. Bones cast Augury using his talking skull, which became surrounded by dark energy and gave the ominous omen of "war," convincing them they needed to flee immediately.
Bones enlarged his magic carpet to carry everyone and used Mage Hand to snap Yomidrogo out of his traumatic episode. The entire party escaped on the enlarged carpet, flying away from the destroyed tavern where many civilians had perished in the fire and collapse. They had successfully retrieved 500 gold pieces from a dead bettor's corpse during their escape, but left behind a scene of devastation that would likely brand them as terrorists in the eyes of the surviving population.
Dividing Loot and Planning
The party divides their gold and discusses their plans for the next day.
- Party divides 227 gold pieces among themselves (56 gold each)
- They distribute additional 200 gold to Kailyn and Steph
- Party splits 172 silver pieces and 5 copper pieces
- Discussion about their mission to find evidence linking Veurim Empire to the Easthills attack
- Planning to visit blacksmith and leatherworker to craft items from rock feathers
The Missing Gun
The party realizes Fe had a gun when she died and they need to find it.
- Party remembers Fe had a gun that could serve as evidence
- They debate whether to dig up Fe's grave to search for it
- A life-or-death dice roll determines they never find the gun in the grave
- Kailyn suggests using locate object spell in the morning to find the gun
- Party decides to go to sleep and search for the gun tomorrow
Evidence Review and Strategy
The party reviews their evidence and discusses their strategy for convincing Arakcadia.
- Party lists their evidence: the gun, a severed finger, and a wax seal with serpent logo
- Discussion about Captain Max's suspicious behavior regarding burning evidence
- Mention of speaking stones they used to spy on conversations
- Planning to present evidence to Arakcadia to get reinforcements for Easthills
- Strategy to convince Arakcadia that Veurim Empire is a greater threat than they realize
Yomidrogo's Dreams and Morning Discovery
Yomidrogo has vivid dreams and uses locate object to find Fe's hidden gun beneath the floorboards.
- Yomidrogo had vivid dreams about bird creatures and dark grey mist throughout the night
- Yomidrogo went outside to Fe's tomb and spoke to her, hearing an owl in the distance
- The party woke up on a frosty morning on the 17th of Skies Rest
- Yomidrogo cast locate object to find Fe's gun
- The gun was discovered hidden in a chamber beneath the floorboards
Captain Max's Murder Discovery
The party discovers Captain Max's body hanging from a pole with 'MINE' carved into his back.
- A blood-curdling scream was heard from the street
- A woman was found staring at a body hanging from a pole
- The body was identified as Captain Max, the guard captain
- The word 'MINE' was carved into his back in fresh blood
- Max had been stabbed in the heart, hit in the head, and hanged
- Nillituh shot the rope to bring the body down
- The woman fled to check on her children
- Medical examination revealed Max had been dead for at least 8 hours
- The message was positioned to face directly toward the party's house
Following the Murder Trail
The party investigates the murder scene and follows a scent trail to find where the killing took place.
- The party searched Max's stripped uniform but found little
- Muscle the jackal picked up a scent from the body
- The scent trail led down the road toward the city
- The trail turned near the Marbled Basin into nearby bushes
- Blood was found scattered in the bushes where the trail ended
- The party realized the rustling sound Yomidrogo heard the night before was likely the rope being used
- Party takes the body back to their house
Disguise and Deception at the Guard Barracks
Bones disguises himself as Captain Max to investigate the guards and encounters a suspicious woman.
- Bones uses disguise self and actor feat to impersonate Captain Max
- Party approaches the guard barracks where they encounter Arraphesu
- Arraphesu confronts 'Captain Max' about his suspicious behavior and walking with civilians
- Tense interrogation between the disguised Bones and the suspicious stranger
- Arraphesu reveals she's searching for someone named Ravikiel
- Arraphesu notices something off about the disguised Captain Max through physical contact
- The party eventually convinces her to follow them to the guard barracks
Investigating the Guards
The disguised Bones leads the party into the guard barracks to question guards about the previous night's activities.
- Bones successfully deceives the guards at the entrance using his Captain Max disguise
- He gathers all available guards and asks who was on duty the previous night
- Four guards are identified as being on duty: Avril, Josh, Ezekiel, and Komi Dirk
- Yomidrogo notices Komi Dirk showing suspicious behavior with a slight eye twitch
- Bones takes Komi Dirk to a private room for questioning
Interrogating Komi Dirk
The party interrogates the suspicious guard Komi Dirk in Captain Max's chambers using intimidation and magic.
- Bones tries to unlock Captain Max's chambers but realizes he doesn't have the key
- The party uses intimidation tactics on Komi Dirk, with Nillituh threatening him with a dagger
- Bones casts a spell to paralyze Komi Dirk during the interrogation
- Bones transforms to show his skull form and casts infestation to create psychological torture with maggots
- Komi Dirk reveals he can't remember anything after posting at the eastern wall around midday
- He admits to having memory gaps and thinking it was just from drinking too much
- The party determines his words are truthful but his body language suggests something is wrong
- The party releases him with warnings to stay quiet about the interrogation
Searching Captain Max's Room
The party breaks into Captain Max's chambers to search for clues about his murder.
- Arri picks the lock to Captain Max's room using thieves' tools
- The room is found completely overturned with furniture displaced and drawers emptied
- They discover a dusty book about fighting strategies with a clear fingerprint on it
- The party preserves the fingerprint as evidence in their bag of holding
- They find no other significant clues or traces of the intruder
- Yomidrogo casts locate object to search for Captain Max's missing key but finds nothing within range
Meeting Arraphesu
The party learns more about the suspicious woman and her mission while explaining their investigation.
- Arraphesu reveals she's been searching for Ravikiel for years
- She explains Ravikiel travels by ship and was last seen in the Mediata Savannah
- The party explains they're investigating Captain Max's murder and the marking 'MINE' on his back
- They discuss the Veurim Empire's attacks on Easthills and other cities
- Arraphesu reveals she's from the Islands of Spelora and Salvajes
- She explains she's a captain searching for Ravikiel, who has kidnapped or killed her father
- The party learns she has minimal magical abilities from temple training
- They establish her name as Arraphesu (nicknamed Arri) and discuss her skills and background
Leaving the Guard Barracks
Bones maintains his disguise while announcing his departure to the other guards.
- Bones announces he's stepping down as captain due to being called to Arakcadia
- He promotes the main guard to new captain of the guard
- The guards accept the transition without suspicion
- The party successfully exits the barracks without being discovered
- They plan to continue their investigation while heading to the blacksmith
Investigating the Murder Scene with Birds
The party returns to examine where Captain Max was killed and gathers information from local birds.
- They find dried blood and drag marks but no clear footprints
- Yomidrogo casts Speak with Animals to question birds about the previous night
- Birds report seeing a 'shadow' kill someone around midday, not a normal person
- The birds describe the shadow as scary and unnatural-looking
- Multiple guards were seen throughout the day but the shadow incident was at midday
- Yomidrogo feeds the birds fish teeth in exchange for information
- Party learns the murder involved high-level magic mixing necromancy and enchantment
Visit to the Blacksmith
The party visits the blacksmith to sell items and inquire about equipment.
- Bones maintains his disguise as Captain Max while interacting with the goblin blacksmith
- Party sells various weapons including a dagger, whistle, quarter staff, crowbar, and longsword for 515 gold
- Blacksmith offers Captain Max his custom manacles with floral design for 150 gold
- Party inquires about armor upgrades including a silver chain shirt for 150 gold
- Blacksmith mentions having improved swords ready for the guards
- Blacksmith directs them to a leather worker down the street for working with rock feathers
Visiting the Leather Worker
The party consults with a leather worker about crafting items from their rock feathers and hides.
- The half-orc leather worker examines the party's rock feathers, rock hides, and talon materials
- He explains he can make arrows with plus one attack bonus from the rock feathers
- The leather worker offers to make cold-resistant gloves, boots, and headgear from the materials
- He provides pricing: rock feathers worth 1000 gold, rock hides worth 1200 gold, talon worth 700 gold if sold directly
- The party discusses crafting options including armor modifications, arrows, and protective gear
- They negotiate making 10-15 arrows from one feather and using hides for armor improvements
- The leather worker explains the magical properties of the items, including cold resistance effects
- Party negotiates for boots, gloves, two cloaks, upgraded armor, and a channeled dagger
- Final price agreed at 750 gold for 5-day completion
- Nillituh trades his great axe plus one to upgrade his longbow to plus one for 150 gold
Five Day Time Skip
The party spends five days waiting for their equipment while engaging in various activities.
- Bones sets up booby traps around their house while disguised as Captain Max
- Nillituh hunts for food for the rock birds, successfully gathering enough for all five days
- Arri attempts alchemy, gathering ingredients and successfully brewing two healing potions
- Arri purchases bat tongues and other alchemical supplies
- Arri purchases rifle bullets from the blacksmith for 45 gold pieces
- Arraphesu searches for information about Ravikiel around town
- Party eats at a rough tavern on the eastern edge of The Curling for 150 copper over five days
The Brawling Tavern
The party discovers the tavern they chose for meals is actually a fighting establishment with a combat ring.
- A tiefling fighter named Tezza the Bladebreaker defeats a human opponent with an uppercut
- Tezza is announced as undefeated champion for five years
- The tavern features a 15x15 foot fighting ring with about 150 people crowded in
- Arri decides to challenge Tezza to a fight
- Bones bets 500 gold against Arri winning the fight
- The crowd gets excited about the large bet and upcoming fight
The Tavern Brawl Begins
Arri enters the fighting ring to face Tezza the Bladebreaker in what starts as unarmed combat.
- Initiative is rolled with Tezza going first at 23 initiative, Arri at 15
- Tezza makes three unarmed strikes against Arri but misses all attacks
- Arri dodges all of Tezza's attacks with matrix-like reflexes
- Arri lands one successful unarmed strike using flurry of blows
- Tezza draws a short sword, escalating the fight beyond unarmed combat
- Yomidrogo casts minor illusion to create a distraction
- Tezza hits Arri with his sword for significant damage
- Arri uses deflect missiles to redirect damage back at Tezza
Magic Enters the Fight
The tavern brawl escalates as magic is used and more fighters join the conflict.
- Yomidrogo heals Arri with healing word, restoring 13 hit points
- Wild magic surge makes Yomidrogo invisible for one minute
- Yomidrogo sets up an unseen servant with rope as a trap
- Arri continues fighting with unarmed strikes and successfully knocks Tezza prone
- Tezza gets back up and continues attacking with his sword
- Arri casts Sacred Flame while invoking the god Istar
- Arri casts Heat Metal at third level on Tezza's sword, forcing him to drop it
- Nillituh jumps into the ring and attacks Tezza with her sword
Chaos in the Ring
The fight becomes a chaotic brawl as Stonejaw joins and the situation spirals out of control.
- Stonejaw, a massive half-orc barbarian, jumps into the ring to defend Tezza
- Yomidrogo casts Hold Person at second level, paralyzing both Tezza and Stonejaw
- Yomidrogo uses Thunder Clap, knocking out Tezza
- Arri kills Tezza with brutal unarmed strikes while he was paralyzed
- The crowd turns hostile and rushes the ring to attack the party
- Bones attempts to calm the crowd by mimicking Captain Max's voice
- Stonejaw calls off the crowd temporarily but continues fighting
Tavern Destruction
The brawl turns into a catastrophic fire that destroys the entire tavern.
- Yomidrogo flies above the ceiling on his broom and throws down a magical card
- A goblin appears from the magical card
- Yomidrogo casts Fireball on the crowd, killing approximately five people and setting the building on fire
- Bones transforms into a giant constrictor snake using wild shape
- Bones casts Arms of Hadar, killing six more civilians in the crowd
- Hurricane-force winds blow off the tavern roof, causing debris to fall
- The fire spreads rapidly throughout the building
- Multiple civilians die from the fire and collapsing debris
- Hammerstone joins the fight, throwing tavern mugs
Burning Building Escape
The party attempts to escape the burning tavern as the fire spreads and the roof collapses.
- All party members take 9 points of fire damage as the flames engulf the fighting area
- Debris falls from the collapsed roof, requiring dexterity saves to avoid damage
- Stonejaw runs out through the fire, seemingly resistant to the flames
- Yomidrogo flies around on his broom, grabbing Nillituh and flying her to safety outside
- Arri uses a rope and grappling hook to climb toward the ceiling
- Bones transforms back from snake form and uses the orb to cast Mass Cure Wounds
- The party attempts to convince Stonejaw to join them mid-combat
- Bones retrieves a corpse with 500 gold pieces on his magic carpet
Final Escape
The party deals with the aftermath of the tavern destruction and flees the scene.
- The tavern building completely collapses with people still trapped inside
- Survivors can be heard screaming for help in the wreckage
- Some drunk patrons still look for a fight and search for those responsible
- Yomidrogo attempts to help rescue people from the rubble
- Bones casts Augury using his talking skull, receiving an ominous omen of 'war' surrounded by dark energy
- The party realizes they need to leave immediately
- Bones enlarges his magic carpet for everyone to escape on
- Yomidrogo freezes in trauma after seeing a goblin burn to death
- Bones uses Mage Hand to snap Yomidrogo out of his traumatic episode
- The entire party escapes on the enlarged magic carpet, flying away from the destroyed tavern
Captain Max
The deceased captain of the guards in Easthills, found hanging with 'MINE' carved into his back. He had been stabbed in the heart, struck in the head with blunt trauma, and hanged. His uniform was stripped and he had been dead for at least 8 hours when discovered. The message was positioned to face directly toward the party's house, making this a clear threat to the party.
Local Woman
A frightened resident of Easthills who discovered Captain Max's hanging body while walking back from the shops. She was carrying bags and became terrified upon seeing the corpse, fleeing to check on her children after the party cut down the body.
Arraphesu (Arri)
A human woman in her early 30s with tan skin, messy black hair, and amber eyes. She wears loose-fitting red and black clothes for mobility and appears malnourished from traveling. She's from the Islands of Spelora and Salvajes and has been searching for years for someone named Ravikiel, who travels by ship and has kidnapped or killed her father. She has minimal magical abilities from temple training, is agile and skilled in combat, and is observant enough to detect deception and suspicious behavior.
Komi Dirk
A half-orc guard who was on duty the night Captain Max was murdered. He shows suspicious behavior when questioned and reveals he has memory gaps from the previous day, remembering only posting at the eastern wall around midday before losing time. Under interrogation, he appears truthful about his memory loss but his body language suggests he was hiding something or had been magically influenced.
Avril
An elven guard with darker skin than Yomidrogo who was identified as being on duty the previous night when Captain Max was killed.
Josh
A humanoid guard known to the party from previous encounters, who was on duty the previous night during the murder.
Ezekiel
A guard who was identified as being on duty the previous night during the questioning about Captain Max's murder.
John
A guard who was posted next to Komi Dirk on the eastern side. He reported that Komi Dirk left his post around lunchtime and never returned, assuming he had passed out from drinking.
Main Guard
The senior guard who Bones promoted to new captain of the guard. He accepted the promotion and transition of leadership without suspicion when 'Captain Max' announced his departure to Arakcadia.
Goblin Blacksmith
A small goblin blacksmith with a patch over one eye who runs the metalworking shop in Easthills. He knows Captain Max personally and has been crafting improved weapons for the guards. He's friendly and business-oriented, offering various weapons, custom manacles with floral designs, and armor upgrades.
Half-Orc Leatherworker
A large, skilled half-orc craftsman who runs the leatherworking shop in Easthills. He's experienced with exotic materials and can craft magical items from rare components like rock feathers and hides. He provides detailed explanations of crafting options and pricing, and agreed to create multiple items for the party over five days for 750 gold pieces.
Tezza the Bladebreaker
A skilled tiefling fighter who had been undefeated in the tavern's fighting ring for five years. Small but quick on his feet, he was known for using both unarmed strikes and weapons in combat. He escalated the fight by drawing a short sword against unarmed opponents and was eventually killed by Arri during the brawl with critical hits while paralyzed on the ground.
Stonejaw
A massive half-orc barbarian who jumped into the fighting ring to defend Tezza, appearing to be his romantic partner. He was extremely strong and aggressive, wielding a great axe and capable of entering a rage. He showed resistance to fire damage and managed to escape the burning tavern. The party attempted to recruit him mid-combat due to his impressive fighting abilities, and he showed some interest before ultimately fleeing.
Hammerstone
A beefy human fighter who joined the tavern brawl, throwing tavern mugs as weapons and engaging in combat. He was killed during the escalating magical battle when the party's spells overwhelmed the opposition.
Tavern Keeper
The proprietor of the brawling tavern who acts as referee for the fights, announcing winners and maintaining order by physically removing disruptive patrons from the ring area.
Tavern Crowd
Approximately 150 patrons crowded into the tavern, many of whom were betting on the fights and became hostile when the brawl turned deadly. They attempted to attack the party after Tezza's death but were caught in Yomidrogo's fireball. Many died in the subsequent fire and building collapse, with survivors heard screaming for help in the wreckage.
Small Goblin
A small goblin who was running across the burning tavern when the fire engulfed him. He fell down and curled up as the flames consumed him, which traumatized Yomidrogo who witnessed his death and caused him to freeze in place.
Angry Survivors
Drunk people and survivors from the tavern fire who were looking around for a fight and trying to find the people responsible for the destruction. They were pointing at and pursuing the party members as they attempted to escape.
Ravikiel
The man Arraphesu has been searching for across multiple years. He travels by ship and was last seen in the Mediata Savannah. He has apparently kidnapped or killed Arraphesu's father, making this a personal vendetta for her.
Muscle
The party's jackal companion who helped track Captain Max's scent from the hanging site to the bushes where the actual murder took place.
Birds
Local birds that Yomidrogo spoke with using Speak with Animals. They witnessed Captain Max's murder by a mysterious 'shadow' around midday and described it as scary and unnatural-looking, not like a normal person.
The Street in Easthills
The main road in Easthills where Captain Max's body was discovered hanging from a pole, causing panic among local residents. The location where the woman found the corpse while walking back from shops.
The Party's House in Easthills
The party's temporary residence in Easthills where they stay and plan their activities. Contains a secret chamber beneath the floorboards where Fe hid her gun. The house faces the street where Captain Max's body was hung, with the message 'MINE' positioned to face directly toward them.
Fe's Tomb
The burial site of the deceased party member Fe, located behind the party's house. Yomidrogo visits here during the night to reflect and speak to her memory, hearing an owl in the distance.
Marbled Basin Area
A district in Easthills near where the scent trail led, with nearby bushes where blood evidence was found indicating the location of the actual murder.
Eastern Edge Bushes
A wooded area on the eastern side of Easthills where Captain Max was murdered around midday. Contains dried blood, drag marks, and is where the mysterious shadow was seen by local birds. The scent trail from the body leads here.
Guard Barracks
The headquarters of the Easthills city guard where approximately 30 guards are stationed. Contains a common room and Captain Max's private chambers. The location where the party conducted their investigation and interrogations.
Captain Max's Chambers
The private quarters of the deceased Captain Max, located beyond the common room in the guard barracks. Found completely ransacked with overturned furniture, displaced bed, fallen bookshelves, and emptied drawers. Contains a dusty book with fingerprints as the only significant evidence.
The Curling
The main residential area of Easthills where the party's house is located and where they conduct most of their activities. Contains various shops including the blacksmith and leatherworker.
The Blacksmith Shop
A metalworking shop in Easthills run by a goblin blacksmith with an eye patch. Specializes in weapons and armor for the guards, with various metal goods and weapons on display. Where the party sells equipment and purchases upgrades.
The Leather Worker's Shop
A leatherworking establishment at the edge of the markets in The Curling district, run by a skilled half-orc craftsman. Specializes in working with exotic materials like rock feathers and hides, creating custom armor and equipment.
Fletcher's Shop
A ranger's store in Easthills where Nillituh upgraded his longbow. The shop specializes in bows and archery equipment, offering both new purchases and upgrades to existing weapons.
The Brawling Tavern
A rough tavern on the eastern edge of The Curling district near the slums, featuring a 15x15 foot fighting ring where patrons engage in unarmed combat for entertainment and gambling. The establishment caters to outlaws and common folk with cheap food and a rowdy atmosphere. About 150 people were crowded into a space not designed for that many. The tavern was completely destroyed in a fire during the party's visit, with the roof blown off by hurricane-force winds and the building collapsing, trapping many civilians inside.
Arakcadia
A technologically advanced city that the party plans to visit to present their evidence about the Veurim Empire threat. Described as having advanced technology and being a potential ally against the Veurim Empire's expansion.
Vainlake
A location mentioned where Fe had sent for a quarterstaff upgrade via magic pigeon, though with Captain Max's death, the delivery situation becomes complicated.
Islands of Spelora and Salvajes
Arraphesu's homeland, described as islands where she originally came from before beginning her search for Ravikiel.
Mediata Savannah
The last known location where Ravikiel was seen according to Arraphesu's search efforts.
Fe's Gun
A hunting rifle that belonged to the deceased party member Fe, hidden in a secret chamber beneath the floorboards of their house. It was discovered using locate object spell and has no ammunition, but represents crucial evidence of Veurim Empire's technological advancement that the party needs to present to Arakcadia.
Wax Seal with Serpent Logo
A piece of evidence found by the party that bears a serpent symbol, potentially linking to the Veurim Empire. This seal is part of their collection of proof to present to Arakcadia about the threat they face.
Speaking Stones
Magical communication devices that come in pairs, allowing the party to cast message spells between them with a 500-mile range. One stone can be set to constant receive mode to listen to conversations, and if one is destroyed, both become non-magical. The party previously used these to spy on Captain Max's conversations.
Severed Finger
A piece of evidence the party collected, mentioned as part of their proof against the Veurim Empire. The finger is being followed by scent, suggesting it may lead to more clues.
Fighting Strategies Book
A dusty book about general fighting strategies found in Captain Max's ransacked chambers. The book bears a clear fingerprint mark from whoever searched the room, suggesting it was handled by the intruder who killed Captain Max. The party preserved this as important evidence.
Thieves' Tools
Superior quality tools used by Arri to successfully pick the lock to Captain Max's chambers. The tools provided a +1 bonus to the lock-picking attempt and allowed the party to gain access to the crime scene for their investigation.
Captain Max's Custom Manacles
High-quality manacles with a floral design pattern specifically made for Captain Max. They cost 150 gold and are described as very fancy manacles in line with the guard's equipment, representing the craftsmanship standards expected for official guard equipment.
Rock Feathers
Twenty magical feathers harvested from rock creatures that can be crafted into arrows with +1 attack bonus or used for cold-resistant gear. Worth 1000 gold pieces if sold directly, they provide aerodynamic and precise properties when made into arrows and excellent protection against harsh climates.
Rock Hides
Multiple pieces of magical hide from rock creatures worth 1200 gold pieces that can be crafted into armor, cloaks, boots, and gloves with cold resistance properties. They provide excellent protection against harsh climates and cold conditions when properly worked.
Rock Talon
A five-foot long talon from a rock creature worth 700 gold pieces. Can be crafted into spears, staffs, or cut into multiple daggers. The leatherworker proposed making a channeled dagger that could inject liquids like venom, designed to mimic how natural talons work in animals.
Rock Feather Equipment Set
A comprehensive set of equipment commissioned from the leatherworker for 750 gold pieces over 5 days, including enhanced studded leather armor, cold-resistant cloaks, boots, gloves, and 10-15 magical arrows with +1 attack bonus. Made from the feathers and hides of the rock birds the party defeated, providing protection against cold climates and enhanced combat effectiveness.
Channeled Dagger
A special dagger crafted from rock talon material with a channel cut through it, allowing for the injection of liquids like venom. Created by the leatherworker as part of the commissioned equipment set, designed to mimic how natural talons work in animals.
Longbow +1
Nillituh's upgraded longbow, enhanced by the fletcher using superior materials and craftsmanship. He traded his great axe +1 as partial payment for the upgrade, resulting in improved accuracy and damage in ranged combat.
Silver Chain Shirt
An upgraded version of a basic chain shirt reinforced with silver metal, offered for 150 gold pieces. It provides better protection than copper chain shirts and represents a significant armor improvement.
Healing Potions
Two healing potions successfully brewed by Arri using alchemical supplies including eye of newt, bat tongues, and other ingredients. Each potion took a day to brew and required proficiency with alchemy tools, restoring 2d4+2 hit points when consumed.
Bat Tongues
Alchemical ingredients purchased by Arri for one gold piece each, used in the creation of healing potions. The party was able to acquire 10 bat tongues from local shops.
Eye of Newt
Alchemical ingredients that Arri already possessed, totaling 15 eyes, used as components for brewing healing potions.
Rifle Bullets
Basic lead ammunition for firearms, purchased in bulk from the blacksmith. Ten bullets cost 45 gold pieces and are intended for testing firearm proficiency and combat effectiveness.
Magic Carpet
Bones' enchanted carpet that can be enlarged to carry multiple people and used for flight. It was crucial for the party's escape from the burning tavern, allowing them to fly away from the scene after enlarging it to accommodate everyone including a corpse.
The Orb
A powerful magical artifact carried by Bones that has healing properties and a close connection with him. When activated, it cast mass cure wounds at second level, healing five creatures for 10 points each. The orb has saved party members multiple times throughout their adventures.
Talking Skull
A magical skull possessed by Bones that can cast augury spells. When asked about helping the tavern survivors, it was surrounded by dark energy and gave the ominous answer of 'war', suggesting dire consequences for their actions and convincing the party they needed to flee immediately.
Yomidrogo's Broom
A flying broom used by Yomidrogo to evacuate party members from the burning tavern. It was used to carry Nillituh to safety during the building collapse and provides aerial mobility.
Magical Card
A randomized magical item that Yomidrogo threw down during combat, which summoned a small goblin to aid in the fight. The card was part of his magical arsenal used during the escalating tavern brawl.
Rope and Grappling Hook
Equipment used by Arri to climb toward the ceiling when the tavern caught fire. The rope was attached to debris on the roof, allowing her to escape the flames by climbing upward during the chaos.
500 Gold Pieces
Money that Bones bet on the tavern fight and later retrieved from a dead bettor's corpse during the escape. The gold was successfully recovered despite the chaos and destruction.
Magical Shards
Sharp crystalline fragments that the party considers using to enhance weapons or create explosive arrows, though the leatherworker suggests taking them to Arakcadia for bomb-making.
Iron Powder
Alchemical component that Arri has for making growth potions, though she needs actual mushrooms rather than powder to complete the recipe.
Mushroom Powder
Alchemical ingredient that Arri possesses for potion-making, though she needs fresh mushrooms for certain recipes.
Bloodstone Coins
Currency or valuable items mentioned as part of the party's inventory during their equipment discussions.
Translucence Shards
Magical crystalline fragments similar to the other shards, mentioned as part of the party's collected materials.
Bird Guano
Waste material from the rock birds that the party collected, potentially useful as fertilizer or for other purposes.
Unseen Servant
A magical servant summoned by Yomidrogo during the tavern fight to help set up rope traps and administer healing potions to party members during combat.
Locate Object
A divination spell cast by Yomidrogo to find Fe's hidden gun. The spell has a range of 1000 feet and immediately provided a directional sense to the gun's location beneath the floorboards. Later used unsuccessfully to search for Captain Max's missing room key, revealing it was not within range.
Disguise Self
Bones uses this spell to take on the appearance of the deceased Captain Max in order to investigate the guards and maintain his cover while questioning people about the murder. He maintained this disguise throughout the five-day period.
Hold Person
A paralysis spell cast multiple times during the session. Used by Arri to paralyze Komi Dirk during interrogation, and later by Yomidrogo at second level to paralyze both Tezza and Stonejaw simultaneously during the tavern brawl, leaving them unable to move or defend themselves.
Infestation
A spell cast by Bones during the interrogation of Komi Dirk to create psychological torture. The spell caused maggots to swirl around the target, adding to the intimidation factor alongside Bones' skeletal transformation.
Speak with Animals
Cast by Yomidrogo to communicate with local birds and gather information about Captain Max's murder. The birds revealed they saw a mysterious 'shadow' kill the captain around midday and provided crucial information about the crime, describing it as scary and unnatural-looking.
Guidance
A cantrip cast multiple times throughout the session to provide bonuses to various ability checks during investigation, deception attempts, and other activities.
Fireball
A devastating area-of-effect spell cast by Yomidrogo during the tavern brawl into the crowd of angry patrons. The spell killed approximately five people and set the entire building ablaze, marking the turning point where the situation became catastrophic and transforming a simple fight into a deadly disaster.
Sacred Flame
A divine spell cast by Arraphesu multiple times during the tavern fight, calling upon the god Istar and dealing radiant damage to opponents. The spell's divine nature helped mask the use of magic as religious intervention rather than arcane casting, requiring dexterity saves from targets.
Heat Metal
Arraphesu used this spell at third level to superheat Tezza's sword, forcing him to drop the weapon and dealing significant fire damage. The spell was crucial in disarming the dangerous opponent during the intense combat.
Healing Word
Cast by Yomidrogo to heal Arri during the tavern fight, restoring 13 hit points and bringing her back into the battle when she was badly injured.
Minor Illusion
Cast by Yomidrogo to create an illusion of Arri in front of Tezza as a distraction during combat, though Tezza saw through the illusion with his intelligence check.
Unseen Servant
Summoned by Yomidrogo to help set up a rope trap in the fighting ring and later to administer healing potions to party members during combat.
Thunder Clap
Cast by Yomidrogo as a cantrip, creating a thunderous sound that knocked out Tezza and damaged Stonejaw during the tavern brawl.
Invisibility
A spell that made Yomidrogo invisible for one minute during the tavern brawl through wild magic surge, allowing him to move around the battlefield undetected and provide magical support without being easily targeted by enemies.
Arms of Hadar
A second-level spell cast by Bones that created tangles of dark energy erupting from him, battering all creatures within 10 feet and killing six civilians in the crowded tavern, adding to the chaos and destruction.
Wild Shape
Used by Bones to transform into a giant constrictor snake during combat, allowing him to engage enemies with different abilities and avoid opportunity attacks from the crowd.
Mass Cure Wounds
A powerful healing spell cast by Bones using the magical orb at second level, healing up to five creatures for 10 points each. This spell was vital in keeping the party alive during the final moments of combat when they were taking fire damage.
Hellish Rebuke
A spell cast by Yomidrogo as a reaction when hit by Hammerstone's mug attack, dealing 16 points of fire damage in retaliation.
Cure Wounds
A healing spell cast by Nillituh on herself during the combat to restore health points while fighting in the burning tavern.
Augury
A divination spell cast by Bones using his talking skull to determine whether they should help the trapped tavern civilians. The spell produced dark energy and gave the ominous omen of 'war', warning them of dire consequences and convincing the party they needed to flee immediately.
Enlarge
A spell cast by Bones on his magic carpet to make it large enough to carry multiple party members during their escape from the burning tavern. This spell was essential for their group evacuation.
Mage Hand
A utility spell used by Bones to slap Yomidrogo and snap him out of a traumatic freeze when he became paralyzed by the sight of civilians burning. This allowed Yomidrogo to rejoin the group for their escape.
Arcane Lock
Bones attempts to cast this spell on Captain Max's chamber door, though he realizes it's meant for locking rather than unlocking doors.
Friends
A spell that Bones had active during the interrogation of Komi Dirk, though its specific effects in this context are not detailed.
Message
A spell that can be cast through the speaking stones, allowing communication between paired stones across vast distances. The party used this previously to eavesdrop on conversations.
Deflect Missiles
A monk ability used by Arri during combat to redirect damage from Tezza's sword attack back at him, demonstrating her martial arts training.
Flurry of Blows
A monk ability used by Arri multiple times during the tavern fight, allowing her to make additional unarmed strikes as a bonus action.
Blood Curse of the Fallen Puppet
A blood hunter ability that Arri attempted to use as a reaction when enemies dropped to zero hit points, allowing her to have the creature attack someone else before dying.